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Article #295Re: Bitmap 3-d graphics systems
From: sl8nl
Date: Fri, 31 Jul 1992 19:36
Date: Fri, 31 Jul 1992 19:36
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1130 bytes
> I wonder if it would be possible to use the graphic system in WC or > say, Falcon. If the entry points of the appropriate routines could be > weeded out and documented, one could use them for one's own project. > I.e. to run the freeware space blasters, one must have Falcon on the > hard drive, from which the appropriate code is extracted at run time. > Perfectly legal. I'd like it for prototyping at least. I doubt it. Wing Commander's system and Falcon's system are two different things. Falcon is a flight simulator...WC is, well, a simulation. Strike Commander will probably be closer to FAlcon than WC. Josh ------------ Sig under construction
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Path: arc1-ca.pugleaf.net!sparky!uunet!usc!sdd.hp.com!mips!swrinde!gatech!usenet.ins.cwru.edu!agate!dog.ee.lbl.gov!hellgate.utah.edu!cc.usu.edu!sl8nl From: sl8nl@cc.usu.edu Newsgroups: rec.games.programmer Subject: Re: Bitmap 3-d graphics systems Message-ID: <1992Jul31.133640.57728@cc.usu.edu> Date: 31 Jul 92 19:36:39 GMT References: <1992Jul28.153716.18270@usenet.ins.cwru.edu> <1992Jul31.02556.1505@ms.uky.edu> Organization: Utah State University Lines: 16