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Article #32object-oriented adventure games, part 2
From: C.J. Appelo
Date: Thu, 29 Oct 1992 17:09
Date: Thu, 29 Oct 1992 17:09
33 lines
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1734 bytes
- My report should be finished near the end of November. After that I will - choose a subject to finish my studies with and this will probably be the - design of a new object-oriented system for adventure games. This was in my message of several days ago. While communicating with some American people I found out that there's a confusing mixture of terms we are dealing with. In Europe, adventure games are games in which you walk around, talk to NPC's and solve puzzles. Examples are the Sierra-games, LucasArts games like Monkey Island and many others. (Yes, I am taking MSDOS as my base for this project). I do not refer to MUDs or other AD&D-like games, which in Europe are called role-playing games. These games _are_ interesting however. I can learn from them while studying possible improvements of adventure games. So, I am glad people tell me that many of my ideas are already being worked out in MUDs and similar games, but it is still the case that I have never encountered them in homecomputer/PC - games. As I said, the above mentioned games are interesting though. People presented me some names of systems: ALAN ADVSYS AGT ADL (or ALD?) Can you also please tell me where to find documention about these? (What's so special about the letter 'A' anyway?) Thanksalot. Jurgen.
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arc1-ca.pugleaf.net!sparky!uunet!charon.amdahl.com!pacbell.com!sgiblab!darwin.sura.net!paladin.american.edu!news.univie.ac.at!hp4at!mcsun!sun4nl!dutrun!dutiws!dutiag!appeloShow Full Headers
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Path: arc1-ca.pugleaf.net!sparky!uunet!charon.amdahl.com!pacbell.com!sgiblab!darwin.sura.net!paladin.american.edu!news.univie.ac.at!hp4at!mcsun!sun4nl!dutrun!dutiws!dutiag!appelo From: appelo@dutiag.tudelft.nl (C.J. Appelo) Newsgroups: rec.games.programmer Subject: object-oriented adventure games, part 2 Message-ID: <appelo.720378559@dutiag> Date: 29 Oct 92 17:09:19 GMT Sender: news@dutiws.tudelft.nl Lines: 34