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Article #324Re: Help passing data on multiplayer game.
From: K. Khan
Date: Thu, 09 Apr 1992 15:11
Date: Thu, 09 Apr 1992 15:11
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In article <1992Apr8.164336.2791@clark.edu> aaron@clark.edu (Aaron Auseth) writes: >I'm attempting to make a multiplayer dungeon game like nethack, except it is >real-time, and it is running on a PC network (NOVELL). I have a good portion >of the standalone dungeon part done, but I'm to the part of passing some >data to the other players PC's.... What sort of development tools (C compiler, function libraries, etc.) are you using to develop this game?
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<1992Apr9.151128.1804@ux1.cso.uiuc.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!uchinews!ux1.cso.uiuc.edu!usenetReferences:
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Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!uchinews!ux1.cso.uiuc.edu!usenet From: tmkk@uiuc.edu (K. Khan) Newsgroups: rec.games.programmer Subject: Re: Help passing data on multiplayer game. Message-ID: <1992Apr9.151128.1804@ux1.cso.uiuc.edu> Date: 9 Apr 92 15:11:28 GMT References: <1992Apr8.164336.2791@clark.edu> Sender: usenet@ux1.cso.uiuc.edu (News) Organization: University of Illinois at Urbana Lines: 9