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Article #324

Re: Help passing data on multiplayer game.

#324
From: K. Khan
Date: Thu, 09 Apr 1992 15:11
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In article <1992Apr8.164336.2791@clark.edu> aaron@clark.edu (Aaron Auseth) writes:
>I'm attempting to make a multiplayer dungeon game like nethack, except it is
>real-time, and it is running on a PC network (NOVELL).  I have a good portion
>of the standalone dungeon part done, but I'm to the part of passing some
>data to the other players PC's....

What sort of development tools (C compiler, function libraries, etc.)
are you using to develop this game?
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Message-ID: <1992Apr9.151128.1804@ux1.cso.uiuc.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!uchinews!ux1.cso.uiuc.edu!usenet
References: <1992Apr8.164336.2791@clark.edu>

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Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!pacific.mps.ohio-state.edu!linac!uchinews!ux1.cso.uiuc.edu!usenet
From: tmkk@uiuc.edu (K. Khan)
Newsgroups: rec.games.programmer
Subject: Re: Help passing data on multiplayer game.
Message-ID: <1992Apr9.151128.1804@ux1.cso.uiuc.edu>
Date: 9 Apr 92 15:11:28 GMT
References: <1992Apr8.164336.2791@clark.edu>
Sender: usenet@ux1.cso.uiuc.edu (News)
Organization: University of Illinois at Urbana
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