Article View: rec.games.programmer
Article #328Re: Computer opponent
From: Carsten Rhod Gregersen
Date: Fri, 10 Apr 1992 00:11
Date: Fri, 10 Apr 1992 00:11
31 lines
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1804 bytes
I say welcome to the Artificial Intelligence club!
you can do things like let the alien follow you, or
shot in your direction, but too make realy intelligent
moves, I'll think would be very time consuming, and
thats not what would be appropriate in a shot'em up
space combat game.
But still aliens following you, and then time to time
doing some random moves, also looks like intelligent
that'll say most of the time.
--
rhod@iesd.auc.dk
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Ethvert program har mindst en fejl og kan gxres en instruktion mindre,
ved induktion medfxrer dette at ethvert program kan skrives som en
instruktion med fejl i.
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<RHOD.92Apr10011152@steiner.iesd.auc.dk>Path:
arc1-ca.pugleaf.net!sparky!uunet!think.com!mintaka.lcs.mit.edu!bloom-beacon!eru.mt.luth.se!lunic!sunic!dkuug!iesd!iesd.auc.dk!rhodReferences:
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Path: arc1-ca.pugleaf.net!sparky!uunet!think.com!mintaka.lcs.mit.edu!bloom-beacon!eru.mt.luth.se!lunic!sunic!dkuug!iesd!iesd.auc.dk!rhod From: rhod@iesd.auc.dk (Carsten Rhod Gregersen) Newsgroups: rec.games.programmer Subject: Re: Computer opponent Message-ID: <RHOD.92Apr10011152@steiner.iesd.auc.dk> Date: 10 Apr 92 00:11:52 GMT References: <92098.095748IO00198@MAINE.MAINE.EDU> Sender: news@iesd.auc.dk (UseNet News) Organization: Mathematics and Computer Science, Aalborg University Lines: 31 In-Reply-To: IO00198@MAINE.MAINE.EDU's message of 7 Apr 92 13:57:47 GMT