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Article #359

Soundtracker Modplay routines

#359
From: jskubick
Date: Thu, 16 Apr 1992 02:47
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I'm looking for a source (preferably FTP) where I can find either the source
code (Turbo Pascal, C, or Assembly) for a Soundblaster-Pro compatible
Modplay routine (preferably one that's interrupt-driven so I can start the
music & forget about it until the program's termination). I'm writing an
R-Type - type game this summer for the PC & want it to have good music
(I'm new to PC Game programming; I'm a former Amiga programmer. If there's
a better & easier way to put good music in a game on a PC w/SBpro, please
let me know.)

(P.S. I'm referring to Sound/Noise/Star/tracker Modules by "modplay routine")
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Message-ID: <1992Apr15.224705.13335@umiami.ir.miami.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!news.miami.edu!umiami!jskubick

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Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!news.miami.edu!umiami!jskubick
From: jskubick@umiami.ir.miami.edu
Newsgroups: rec.games.programmer
Subject: Soundtracker Modplay routines
Message-ID: <1992Apr15.224705.13335@umiami.ir.miami.edu>
Date: 15 Apr 92 22:47:04 EDT
Organization: Univ of Miami IR
Lines: 11