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Article #359Soundtracker Modplay routines
From: jskubick
Date: Thu, 16 Apr 1992 02:47
Date: Thu, 16 Apr 1992 02:47
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919 bytes
I'm looking for a source (preferably FTP) where I can find either the source code (Turbo Pascal, C, or Assembly) for a Soundblaster-Pro compatible Modplay routine (preferably one that's interrupt-driven so I can start the music & forget about it until the program's termination). I'm writing an R-Type - type game this summer for the PC & want it to have good music (I'm new to PC Game programming; I'm a former Amiga programmer. If there's a better & easier way to put good music in a game on a PC w/SBpro, please let me know.) (P.S. I'm referring to Sound/Noise/Star/tracker Modules by "modplay routine")
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Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!news.miami.edu!umiami!jskubick From: jskubick@umiami.ir.miami.edu Newsgroups: rec.games.programmer Subject: Soundtracker Modplay routines Message-ID: <1992Apr15.224705.13335@umiami.ir.miami.edu> Date: 15 Apr 92 22:47:04 EDT Organization: Univ of Miami IR Lines: 11