Article View: rec.games.programmer
Article #363Maze Generating Programs
From: Court Demas
Date: Thu, 16 Apr 1992 17:21
Date: Thu, 16 Apr 1992 17:21
14 lines
817 bytes
817 bytes
Due to the *enormous* response I received, I am no longer forwarding those messages about maze-generation algorithms and programs. I am going to write up a file on the subject and try to include the gist of what the posts said. It seems like this question comes up really often (I asked it once myself :-] ). It should be up in about a week or so. -court
Technical Details
Message-ID:
<sdvPSU600VoxEnpWNV@andrew.cmu.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!mips!swrinde!gatech!rutgers!rochester!cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!cd2a+Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!mips!swrinde!gatech!rutgers!rochester!cantaloupe.srv.cs.cmu.edu!crabapple.srv.cs.cmu.edu!andrew.cmu.edu!cd2a+ From: cd2a+@andrew.cmu.edu (Court Demas) Newsgroups: rec.games.programmer Subject: Maze Generating Programs Message-ID: <sdvPSU600VoxEnpWNV@andrew.cmu.edu> Date: 16 Apr 92 17:21:36 GMT Organization: Sophomore, Math/Computer Science, Carnegie Mellon, Pittsburgh, PA Lines: 14