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Article #3793d geometry... help please.
From: Michael Duffy
Date: Sat, 01 Aug 1992 17:11
Date: Sat, 01 Aug 1992 17:11
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931 bytes
Ok, boys and girls, children of all ages... here's something for you to ponder. I'm trying to figure out the FASTEST way to figure out the angle between two rays in space, given any three points (say (a,b,c), (d,e,f), and (g,h,i) with (d,e,f) as the point where both rays originate). It has been two many years since I took Trig or Geometry or whichever math would help me out here. Pseudo code, equations, C, Pascal, or Assembly is appreciated. T Thanks in advance for any information, Mike Duffy (mduffy@aludra.usc.edu)
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Path: arc1-ca.pugleaf.net!sparky!uunet!usc!chaph.usc.edu!news From: mduffy@aludra.usc.edu (Michael Duffy) Newsgroups: rec.games.programmer Subject: 3d geometry... help please. Date: 1 Aug 1992 10:11:07 -0700 Organization: University of Southern California, Los Angeles, CA Lines: 10 Sender: Mike Duffy (mduffy@aludra.usc.edu) Message-ID: <l7lhdbINNkcc@aludra.usc.edu> NNTP-Posting-Host: aludra.usc.edu