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Article #398TP 6.0 Sprite Library
From: RaT
Date: Mon, 03 Aug 1992 17:43
Date: Mon, 03 Aug 1992 17:43
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i know that i am probably late on this topic but can anyone tell me where
i can leech..oops..i mean 'get' any source code for *fast* VGA 320X200X256
sprite routines...ie. masking em and displaying em.....
this for Turbo Pascal 6.0...the only other VGa one i saw was the White
Obsidian Software think wehich was too rich for my thinnning blood....
thanx,
RaT
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!haven.umd.edu!wam.umd.edu!usenet From: angelrat@next12pg2.wam.umd.edu (RaT) Subject: TP 6.0 Sprite Library Message-ID: <1992Aug3.174323.25487@wam.umd.edu> Sender: usenet@wam.umd.edu (USENET News system) Nntp-Posting-Host: next12pg2.wam.umd.edu Organization: Workstations at Maryland, University of Maryland, College Park Date: Mon, 3 Aug 1992 17:43:23 GMT Lines: 9