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Article #41

Sources on Graphics Programming

#41
From: Kevin Patrick
Date: Fri, 30 Oct 1992 17:17
15 lines
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I've recently become interested in game/graphics programming for 
IBM/Compatible computers (using Turbo C).  As a result, I have started
following this list and I wonder if someone could point me to some good
sources (books, journals, FAQ lists, etc.) for basic and advanced concepts
in graphics programming and graphic game programming.  Of most interest
to me right now is animation, screen scrolling, and video memory access.
Although I have been programming for several years, I have never had a
reason to delve too deeply into graphics (past simple circle, line, fill,
etc. commands), and any information you can provide would be extremely
helpful.  Please send personal replies to my local e-mail address below,
otherwise, I'll look for them on the list.  Thanks!

Kevin Patrick
PATRICK1@NIEHS.BITNET
patrick1@vaxe.niehs.nih.gov
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Message-ID: <1992Oct30.171755.587@mnemosyne.cs.du.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!mnemosyne.cs.du.edu!nyx!kpatrick

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!mnemosyne.cs.du.edu!nyx!kpatrick
From: kpatrick@nyx.cs.du.edu (Kevin Patrick)
Subject: Sources on Graphics Programming
Message-ID: <1992Oct30.171755.587@mnemosyne.cs.du.edu>
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Date: Fri, 30 Oct 92 17:17:55 GMT
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