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Article #421Re: Vertical Retrace interrupt?
From: Matthew Smith
Date: Wed, 05 Aug 1992 15:38
Date: Wed, 05 Aug 1992 15:38
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In article <1992Aug3.233204.16778@cs.aukuni.ac.nz> cmil2@cs.aukuni.ac.nz (Christopher David Miller ) writes: >Hi, I'm new to VGA programming, and I want to know if it is possible to >detect the retrace with an interrupt, rather than polling for it. I want to >use this so I can flip screens for animation every retrace - I think this is >how it's done? If anyone has some source, I'd really appreciate it >Cheers, Chris. > You can program the majority of video cards to generate an IRQ 2 whenever a vertical retrace occurs. However, some of the older cards don't support this as well as they should (read: it won't work on some older cards). e l Matt Smith msmith@peruvian.utah.edu Student - University of Utah Department of Computer Science
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Path: arc1-ca.pugleaf.net!sparky!uunet!ogicse!uwm.edu!cs.utexas.edu!hellgate.utah.edu!peruvian.utah.edu!msmith From: msmith%peruvian.utah.edu@cs.utah.edu (Matthew Smith) Newsgroups: rec.games.programmer Subject: Re: Vertical Retrace interrupt? Keywords: retrace Message-ID: <1992Aug5.093829.6149@hellgate.utah.edu> Date: 5 Aug 92 15:38:29 GMT Article-I.D.: hellgate.1992Aug5.093829.6149 References: <1992Aug3.233204.16778@cs.aukuni.ac.nz> Organization: University of Utah CS Dept Lines: 17