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Article #463Re: ModeY vs 13h
From: sl8nl
Date: Thu, 06 Aug 1992 21:52
Date: Thu, 06 Aug 1992 21:52
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> i have found that Mode X is easily fast enough if you use the latches > and copy from screen memory (page 3 or 4) to screen memory, and then > flip the pages. That is, if you have the memory to laoad everything into screen memory. Question: As far as I can tell, Wolf3d does not store all of its images is screen memory (they wouldn't fit...lessee 64x64=4096 bytes, dividing 256k by it...). OK, the perspective mapping routine is probably written to map directly to screen memory. It is an easy conversion on mine...you just have to change planes. Is this true? Josh
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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl From: sl8nl@cc.usu.edu Newsgroups: rec.games.programmer Subject: Re: ModeY vs 13h Message-ID: <1992Aug6.155255.57923@cc.usu.edu> Date: 6 Aug 92 15:52:55 MDT References: <1992Aug6.010439.21056@mnemosyne.cs.du.edu> <62430007@acf3.NYU.EDU> Organization: Utah State University Lines: 14