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Article #463

Re: ModeY vs 13h

#463
From: sl8nl
Date: Thu, 06 Aug 1992 21:52
13 lines
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> i have found that Mode X is easily fast enough if you use the latches
> and copy from screen memory (page 3 or 4) to screen memory, and then
> flip the pages.  

That is, if you have the memory to laoad everything into screen memory.

Question:  As far as I can tell, Wolf3d does not store all of its images
is screen memory (they wouldn't fit...lessee 64x64=4096 bytes, dividing
256k by it...).  OK, the perspective mapping routine is probably written
to map directly to screen memory.  It is an easy conversion on mine...you
just have to change planes.  Is this true?

Josh
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Message-ID: <1992Aug6.155255.57923@cc.usu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl
References: <1992Aug6.010439.21056@mnemosyne.cs.du.edu> <62430007@acf3.NYU.EDU>

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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!hellgate.utah.edu!cc.usu.edu!sl8nl
From: sl8nl@cc.usu.edu
Newsgroups: rec.games.programmer
Subject: Re: ModeY vs 13h
Message-ID: <1992Aug6.155255.57923@cc.usu.edu>
Date: 6 Aug 92 15:52:55 MDT
References: <1992Aug6.010439.21056@mnemosyne.cs.du.edu> <62430007@acf3.NYU.EDU>
Organization: Utah State University
Lines: 14