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Article #465

Re: Maze generating algorithm

#465
From: Ross Williamson
Date: Fri, 07 Aug 1992 00:20
18 lines
1035 bytes
smayo@wang.com (Scott Mayo) writes:

>rossw@ccu1.aukuni.ac.nz (Ross Williamson) writes:

>>    Hello.
>>    I'm looking for some code to generate consistent mazes.  This 
>>can be in any language but preferably either just a basic algorithm or 
>>C.  Can any one help me ??

>I'm not sure what a "consistant" maze is. I have some C code that generates
		    ^^^^^^^^^^^^^^  I mean every room is connected to one 
or more others.  But it MUST be connected and I don't want to start
on one edge and move to another.  it just want's to be a full maze
of interconnected rooms 

HELP...

Ross
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Message-ID: <1992Aug7.002015.7250@ccu1.aukuni.ac.nz>
Path: arc1-ca.pugleaf.net!sparky!uunet!dtix!darwin.sura.net!wupost!waikato.ac.nz!aukuni.ac.nz!rossw
References: <1992Aug5.202648.12058@ccu1.aukuni.ac.nz> <bsko27.6wl@wang.com>

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Path: arc1-ca.pugleaf.net!sparky!uunet!dtix!darwin.sura.net!wupost!waikato.ac.nz!aukuni.ac.nz!rossw
From: rossw@ccu1.aukuni.ac.nz (Ross Williamson)
Newsgroups: rec.games.programmer
Subject: Re: Maze generating algorithm
Message-ID: <1992Aug7.002015.7250@ccu1.aukuni.ac.nz>
Date: 7 Aug 92 00:20:15 GMT
References: <1992Aug5.202648.12058@ccu1.aukuni.ac.nz> <bsko27.6wl@wang.com>
Organization: University of Auckland, New Zealand.
Lines: 18