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Article #467

Re: ModeY vs 13h

#467
From: Daniel Reznick
Date: Fri, 07 Aug 1992 03:36
23 lines
1249 bytes
"you just have to change planes"

I'm not sure what this is asking.  In Mode X the pixels are stored in
memory in a weird way, yes.  pixel one on the screen is in memory
location 0, plane 0.  pixel two on the screen is in memory location 0,
plane 1.  pixel three on the screen is in memory location 0, plane 2.
pixel four on the screen is in memory location 0, plane 3.

sorry.. ii I should have numbered pixels from 0 also.

Since the latches are set for all four planes from one read, you can
just set the VGA to take all of its data from the latches and none from
the CPU, and then it just takes one read and one write and viola.. four
pixels.

anyway, it IS confusing.

a point of terminology.. are the bitplanes 0-3 or 1-4?  or does it
matter?

daiel reznick
reznick@acf3.nyu.edu
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From: reznick@acf3.NYU.EDU (Daniel Reznick)
Subject: Re: ModeY vs 13h
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Date: Fri, 7 Aug 1992 03:36:00 GMT
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