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Article #469Re: Game libraries...
From: Baylor
Date: Fri, 07 Aug 1992 05:16
Date: Fri, 07 Aug 1992 05:16
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806 bytes
Stoooopid question... How are you guys measuring frames per second. I'va always had code to do stuff but damned if i have any idea of what speed it runs at. -- ----------------------------------------------------------------------- Baylor Wetzel baylor@cc.utexas.edu Hang Tyson Free Leonard Peltier -----------------------------------------------------------------------
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arc1-ca.pugleaf.net!sparky!uunet!cis.ohio-state.edu!zaphod.mps.ohio-state.edu!sdd.hp.com!swrinde!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.eduShow Full Headers
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Path: arc1-ca.pugleaf.net!sparky!uunet!cis.ohio-state.edu!zaphod.mps.ohio-state.edu!sdd.hp.com!swrinde!news.dell.com!math.utexas.edu!ut-emx!ccwf.cc.utexas.edu From: baylor@ccwf.cc.utexas.edu (Baylor) Newsgroups: rec.games.programmer Subject: Re: Game libraries... Message-ID: <77309@ut-emx.uucp> Date: 7 Aug 92 05:16:13 GMT Sender: news@ut-emx.uucp Organization: The University of Texas at Austin, Austin TX Lines: 10