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Article #469

Re: Game libraries...

#469
From: Baylor
Date: Fri, 07 Aug 1992 05:16
10 lines
806 bytes
	Stoooopid question...
	How are you guys measuring frames per second. I'va always had
code to do stuff but damned if i have any idea of what speed it runs at.

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Baylor Wetzel    baylor@cc.utexas.edu        Hang Tyson 
Free Leonard Peltier
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From: baylor@ccwf.cc.utexas.edu (Baylor)
Newsgroups: rec.games.programmer
Subject: Re: Game libraries...
Message-ID: <77309@ut-emx.uucp>
Date: 7 Aug 92 05:16:13 GMT
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Organization: The University of Texas at Austin, Austin TX
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