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Article #566

Wolf 3d by Apogee - how'd they do it?

#566
From: greenie
Date: Tue, 11 Aug 1992 07:28
8 lines
603 bytes
Hi -

I know this was discussed before, but I was wondering if someone out there
could explain how the graphics were done in Apogee's WOLF3d?

Thanks...

Andy, greenie@drycas.club.cc.cmu.edu
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Message-ID: <1992Aug11.022821.1737@drycas.club.cc.cmu.edu>
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Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!gumby!destroyer!ubc-cs!uw-beaver!cornell!rochester!cantaloupe.srv.cs.cmu.edu!drycas.club.cc.cmu.edu!greenie
From: greenie@drycas.club.cc.cmu.edu
Newsgroups: rec.games.programmer
Subject: Wolf 3d by Apogee - how'd they do it?
Message-ID: <1992Aug11.022821.1737@drycas.club.cc.cmu.edu>
Date: 11 Aug 92 02:28:21 -0500
Organization: Carnegie Mellon Computer Club
Lines: 8