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Article #566Wolf 3d by Apogee - how'd they do it?
From: greenie
Date: Tue, 11 Aug 1992 07:28
Date: Tue, 11 Aug 1992 07:28
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Hi - I know this was discussed before, but I was wondering if someone out there could explain how the graphics were done in Apogee's WOLF3d? Thanks... Andy, greenie@drycas.club.cc.cmu.edu
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<1992Aug11.022821.1737@drycas.club.cc.cmu.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!wupost!gumby!destroyer!ubc-cs!uw-beaver!cornell!rochester!cantaloupe.srv.cs.cmu.edu!drycas.club.cc.cmu.edu!greenieShow Full Headers
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Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!gumby!destroyer!ubc-cs!uw-beaver!cornell!rochester!cantaloupe.srv.cs.cmu.edu!drycas.club.cc.cmu.edu!greenie From: greenie@drycas.club.cc.cmu.edu Newsgroups: rec.games.programmer Subject: Wolf 3d by Apogee - how'd they do it? Message-ID: <1992Aug11.022821.1737@drycas.club.cc.cmu.edu> Date: 11 Aug 92 02:28:21 -0500 Organization: Carnegie Mellon Computer Club Lines: 8