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Article #634Re: video game standard!?
From: Patric Aalto
Date: Tue, 08 Sep 1992 07:45
Date: Tue, 08 Sep 1992 07:45
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cyberman@toz.buffalo.ny.us (Cyberman) writes, among other things: > >Graphics hardware > 320x200x256 resolution (is thier a need for higher?) Please! 320x200 is not nearly enough. In my game I support 320x200 (which is nearly useless due to lack of resolution), 320x400 (passable when using antialiasing, but not great) and 800x600 (great). I would like the last one to be a new standard. I think 256 simultaneous colors from a palette of 16.7 million is usually enough. Just my opinions... Patrick Aalto ap@tukki.jyu.fi
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!network.jyu.fi!ap From: ap@jyu.fi (Patric Aalto) Subject: Re: video game standard!? Message-ID: <1992Sep8.074510.363@jyu.fi> Organization: University of Jyvaskyla, Finland References: <gate.H4PPqB1w165w@toz.buffalo.ny.us> Date: Tue, 8 Sep 1992 07:45:10 GMT Lines: 15