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Article #634

Re: video game standard!?

#634
From: Patric Aalto
Date: Tue, 08 Sep 1992 07:45
15 lines
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cyberman@toz.buffalo.ny.us (Cyberman) writes, among other things:
>
>Graphics hardware
>    320x200x256 resolution (is thier a need for higher?)

Please! 320x200 is not nearly enough. In my game I support 320x200 (which
is nearly useless due to lack of resolution), 320x400 (passable when using
antialiasing, but not great) and 800x600 (great). I would like the last
one to be a new standard. I think 256 simultaneous colors from a palette
of 16.7 million is usually enough.

Just my opinions...

Patrick Aalto
ap@tukki.jyu.fi
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Message-ID: <1992Sep8.074510.363@jyu.fi>
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!network.jyu.fi!ap
References: <gate.H4PPqB1w165w@toz.buffalo.ny.us>

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Newsgroups: rec.games.programmer
Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!news.funet.fi!network.jyu.fi!ap
From: ap@jyu.fi (Patric Aalto)
Subject: Re: video game standard!?
Message-ID: <1992Sep8.074510.363@jyu.fi>
Organization: University of Jyvaskyla, Finland
References: <gate.H4PPqB1w165w@toz.buffalo.ny.us>
Date: Tue, 8 Sep 1992 07:45:10 GMT
Lines: 15