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Article #650The miracle solution to IBM Freakouts and IBM love triangles!
From: sl859
Date: Thu, 13 Aug 1992 06:00
Date: Thu, 13 Aug 1992 06:00
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Perhaps a solution to the IBM specific questions is a simple practice of netiquette? If someone wants to know a hardware specific question feel free to ask it, but then ask for replies via Email... Then when the discussion has worn down post all your discussions up for all those who are interested in your findings... It is supposed to be a common practice, but no one uses it, cuz it is awfully simple post a reply, but I believe Email is a pretty easy way to solve it?! It's either that or we continually flame each other until one faction drops dead! (Which might be fun, but will only serve to clutter the rec.games.programmers newsgroup, which ironically is why the whole mess started int the first place!?) wReam... P.S. I will attempt to give a computer player algorithm discussion tommorrow, but it is midnight, and as much as I like you guys I prefer sleep! (No offense!) :)
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Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!hellgate.utah.edu!cc.usu.edu!sl859 From: sl859@cc.usu.edu Newsgroups: rec.games.programmer Subject: The miracle solution to IBM Freakouts and IBM love triangles! Message-ID: <1992Aug13.000045.58114@cc.usu.edu> Date: 13 Aug 92 00:00:45 MDT References: <1992Aug11.130002.9779@zooid.guild.org> <1992Aug11.112004.58060@cc.usu.edu> <11AUG199215265646@acad3.alaska.edu> <1992Aug12.173829.21446@dg-rtp.dg.com> Organization: Utah State University Lines: 16