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Article #655

Re: video game standard!?

#655
From: Cyberman
Date: Wed, 09 Sep 1992 01:47
18 lines
1116 bytes
     -=> Peter Sphinx Cellik spoke of "Re: video game standard!?" <=-
    To All at 09-08-92  08:48
 PSC> I agree on the video, one byte per pixel is the only way to go,
 PSC> but I think the resolution should be 320x240x256 to give square
 PSC> pixels.  This will make circle drawing and object rotation much
 PSC> easier (faster).

    question would a word per pixel be better?  (16bit or 65536
    simultaneous colors)  320x240x256?  hmmm well as long as a
    standard NSTC compatible TV doesn't complain.

        Stephen Cyberman@Toz.Buffalo.NY.US
        Scripted at Wed  09-09-1992  09:15:52

... Can you survive an upgrade?
--- Blue Wave/QWK v2.10
                                                                                                              
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From: cyberman@toz.buffalo.ny.us (Cyberman)
Newsgroups: rec.games.programmer
Subject: Re: video game standard!?
Message-ID: <gate.JH0sqB1w165w@toz.buffalo.ny.us>
Date: 9 Sep 92 01:47:17 GMT
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