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Article #655Re: video game standard!?
From: Cyberman
Date: Wed, 09 Sep 1992 01:47
Date: Wed, 09 Sep 1992 01:47
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-=> Peter Sphinx Cellik spoke of "Re: video game standard!?" <=-
To All at 09-08-92 08:48
PSC> I agree on the video, one byte per pixel is the only way to go,
PSC> but I think the resolution should be 320x240x256 to give square
PSC> pixels. This will make circle drawing and object rotation much
PSC> easier (faster).
question would a word per pixel be better? (16bit or 65536
simultaneous colors) 320x240x256? hmmm well as long as a
standard NSTC compatible TV doesn't complain.
Stephen Cyberman@Toz.Buffalo.NY.US
Scripted at Wed 09-09-1992 09:15:52
... Can you survive an upgrade?
--- Blue Wave/QWK v2.10
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Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!cis.ohio-state.edu!rutgers!ub!toz!cyberman From: cyberman@toz.buffalo.ny.us (Cyberman) Newsgroups: rec.games.programmer Subject: Re: video game standard!? Message-ID: <gate.JH0sqB1w165w@toz.buffalo.ny.us> Date: 9 Sep 92 01:47:17 GMT Lines: 18 X-Maildoor: WaflineMail 1.00r