Article View: rec.games.programmer
Article #717Re: vga, retraces, and dm
From: Cyberman
Date: Fri, 14 Aug 1992 00:41
Date: Fri, 14 Aug 1992 00:41
19 lines
1086 bytes
1086 bytes
-=> Ross Ridge spoke of "Vga, retraces, and dma" <=-
To All at 08-11-92 13:00
RR> Enough!!! This is rec.games.programmer, if you want to get into
RR> technical discusions about VGA cards, DMA or IRQs for IBM PC's then
RR> take it to comp.sys.ibm.pc.hardware or comp.os.msdos.programmer. 99%
RR> of the babble here lately has nothing to do with game programming
RR> anymore, it's just stupid questions and stupid answers about PC
RR> hardware.
I agree they aren't "game programing". However they are part of
game programing. The interupt issue is out of hand true :).
Stephen Cyberman@Toz.Buffalo.NY.US
Scripted at Thu 08-13-1992 15:29:21
... Proofread carefully to see if you any words out.
--- Blue Wave/QWK v2.10
Technical Details
Message-ID:
<gate.B41gPB1w165w@toz.buffalo.ny.us>Path:
arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!rutgers!ub!toz!cybermanShow Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!rutgers!ub!toz!cyberman From: cyberman@toz.buffalo.ny.us (Cyberman) Newsgroups: rec.games.programmer Subject: Re: vga, retraces, and dm Message-ID: <gate.B41gPB1w165w@toz.buffalo.ny.us> Date: 14 Aug 92 00:41:09 GMT Lines: 19 X-Maildoor: WaflineMail 1.00r