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Article #72the ultimate game (wa
From: simon goykhman
Date: Mon, 02 Nov 1992 22:42
Date: Mon, 02 Nov 1992 22:42
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1557 bytes
>Well, for me, a lot of the enjoyment is being able to imagine what >is happening... `seeing' things would, I think, ruin much of the >atmosphere. >I don't think a graphic representation will be able to beat what _I_ >can `see' already for a good many years... and I think I'll be dead when it can. I tend to agree. I find that the most enjoyable "look" I've come across in my gaming is on a CI$ game called Island of Kesmai -- you get simple character based graphics (e.g. wall is '|', gold is '$' etc.) and a full text description when you ask for it. When I play text-only adventures I find myself thinking more about which room leads to what than about what the castle/cave/_______ actually looks like. And graphical adventures are like watching the Hobbit ANIMATED (please forgive us J.R.R., ... we didn't mean it! :) ). Just my $0.02 worth. Gene Goykhman egoykhman@1302.watstar.uwaterloo.ca --- รพ 1st 1.00 รพ -- Canada Remote Systems - Toronto, Ontario World's Largest PCBOARD System - 416-629-7000/629-7044
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arc1-ca.pugleaf.net!sparky!uunet!pipex!warwick!mrccrc!doc.ic.ac.uk!agate!ames!sun-barr!cs.utexas.edu!zaphod.mps.ohio-state.edu!uunet.ca!unixbox!dosgate!dosgate![simon.goykhman@canrem.com]Show Full Headers
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Newsgroups: rec.games.programmer Path: arc1-ca.pugleaf.net!sparky!uunet!pipex!warwick!mrccrc!doc.ic.ac.uk!agate!ames!sun-barr!cs.utexas.edu!zaphod.mps.ohio-state.edu!uunet.ca!unixbox!dosgate!dosgate![simon.goykhman@canrem.com] From: "simon goykhman" <simon.goykhman@canrem.com> Subject: the ultimate game (wa Message-ID: <1992Nov2.4192.6273@dosgate> Reply-To: "simon goykhman" <simon.goykhman@canrem.com> Organization: Canada Remote Systems Distribution: rec Date: 2 Nov 92 17:42:16 EST Lines: 26