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Article #8What makes games fun to play ?
From: Andre A. Nurwono
Date: Wed, 28 Oct 1992 04:03
Date: Wed, 28 Oct 1992 04:03
46 lines
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2248 bytes
Of course, there can't be an answer for this, just because there is too many answers for it. But how, then, could one narrow down the whole general question a little by defining a few key issues ? GameBytes is doing a poll on what the readers like to think as the best game of 1992. It will be very interesting to know the results. Now, what did it categorize the games as ? Adventure Game - Exactly what is defined to be an adventure game ? I would say it is games which tell a story, not necessarily an adventure. Role-Playing Game - I assume this term was adopted from the board game with sourcebooks, etc, etc. I would think the definition would describe a game where you are the main character, and optionally controls a party / group of friends. The main characterization would be the concept of attributes (hit points, intelligence points, etc) Simulation Game - RPGs usually are included in the simulation category. It also includes flight simulators, and management games. SimCity type games, on the other hand, are not simulation games, rather they are like production / management type games. Arcade Game (Action Game ?) - Characterized by ANY action represented audio visually with animated graphics. Some flight simulators fall in this category, e.g. WC Z!23bj%%g09g$g012 FFFC * Just like movies, computer games have a specific target for an audience. * Playing an adventure game, like me is just like reading a book, I dont want to quit until I finished another chapter. * Modern hi-end multimedia games wont become feasible until there is some sort of growing standard * What will be the future of computer games ? (what will be the future of home PCs ?) * What makes a computer game fun to play ?
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Path: arc1-ca.pugleaf.net!sparky!uunet!caen!zaphod.mps.ohio-state.edu!cs.utexas.edu!news From: andrean@cs.utexas.edu (Andre A. Nurwono) Newsgroups: rec.games.programmer Subject: What makes games fun to play ? Date: 27 Oct 1992 22:03:08 -0600 Organization: CS Dept, University of Texas at Austin Lines: 47 Message-ID: <les47sINNdvt@priddy.cs.utexas.edu> References: <les2bmINNdto@priddy.cs.utexas.edu> NNTP-Posting-Host: priddy.cs.utexas.edu