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Article #905Re: 3D Maze Algorithms
From: Michael L. Kaufman
Date: Sun, 30 Aug 1992 03:10
Date: Sun, 30 Aug 1992 03:10
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In article <1992Aug28.063805.13850@zooid.guild.org> Ross Ridge <ross@zooid.guild.org> writes:
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>A very simple way to draw maps like these simply back to front.
Very nice, and very eay to add to if you want to be able to see farther.
Michael
--
Michael Kaufman | I've seen things you people wouldn't believe. Attack ships on
kaufman | fire off the shoulder of Orion. I watched C-beams glitter in
@eecs.nwu.edu | the dark near the Tannhauser gate. All those moments will be
| lost in time - like tears in rain. Time to die. Roy Batty
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Path: arc1-ca.pugleaf.net!sparky!uunet!ogicse!uwm.edu!zaphod.mps.ohio-state.edu!news.acns.nwu.edu!nucsrl!kaufman From: kaufman@eecs.nwu.edu (Michael L. Kaufman) Newsgroups: rec.games.programmer Subject: Re: 3D Maze Algorithms Message-ID: <1992Aug30.031047.6461@eecs.nwu.edu> Date: 30 Aug 92 03:10:47 GMT Article-I.D.: eecs.1992Aug30.031047.6461 References: <1992Aug25.225138.6247@iscsvax.uni.edu> <1992Aug28.063805.13850@zooid.guild.org> Organization: EECS Department, Northwestern University Lines: 17