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Article #967

Re: Animation Speed & Redraw

#967
From: Joel Potter
Date: Thu, 13 Sep 1990 10:08
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In article <T&B%'T@masalla.fulcrum.bt.co.uk> S.J.Raybould@fulcrum.bt.co.uk (Simon Raybould) writes:
WHAT ? I thought that the width of hardware sprites was restricted to 16 pixels.

	Each sprite is so limited in width, but you get eight of them.


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Message-ID: <6323@castle.ed.ac.uk>
Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!mcsun!ukc!edcastle!aijpo
References: <4265@crash.cts.com> <T&B%'T@masalla.fulcrum.bt.co.uk>

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Path: arc1-ca.pugleaf.net!utzoo!attcan!uunet!mcsun!ukc!edcastle!aijpo
From: aijpo@castle.ed.ac.uk (Joel Potter)
Newsgroups: rec.games.programmer,comp.sys.amiga.tech
Subject: Re: Animation Speed & Redraw
Message-ID: <6323@castle.ed.ac.uk>
Date: 13 Sep 90 10:08:12 GMT
References: <4265@crash.cts.com> <T&B%'T@masalla.fulcrum.bt.co.uk>
Organization: EUCS provides the facilities, I (ab)use them.
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