Thread View: rec.games.programmer
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Started by Kenneth Jamieson
Thu, 06 Jun 1991 03:45
generating hexagons
Author: Kenneth Jamieson
Date: Thu, 06 Jun 1991 03:45
Date: Thu, 06 Jun 1991 03:45
23 lines
1285 bytes
1285 bytes
Hi there folks! I need to put up a map for a game I am writing, and have a few questions concerning hexagons. 1) What is the best algorithm to draw a hexagonal grid with ? 2) Given an x/y point, how can I tell what hexagon it is in ? Thanks! -- ========[ Xanadu Enterprises Inc. Amiga & Unix Software Development]======= = "I know how you feel, you don't know if you want to hit me or kiss me - = = --- I get a lot of that." Madonna as Breathless Mahoney (Dick Tracy) = =========== Ken Jamieson: uunet!tronsbox.xei.com!tron1 =================== = NONE of the opinions represented here are endorsed by anybody. = = Unix is (tm) AT&T, Amiga is (tm) Commodore Business Machines, and all = = characters from Dick Tracy are (tm) Warner Bros. = ===========================================================================
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