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3 messages
3 total messages Started by Richard Crane Mon, 16 Sep 1996 00:00
Beam Software is Recruiting
#2234
Author: Richard Crane
Date: Mon, 16 Sep 1996 00:00
41 lines
1990 bytes
Beam Software
The Largest Interactive Entertainment Developer in Australia is
recruiting!

Beam Software is a major developer, creating major international
titles.  Our clients include Microsoft, Sega, Electronic Arts &
Nintendo.  We are expanding, and the following appointments are
available on a number of high profile titles.

Windows Programmers
-------------------
C++ Windows programmers with experience in either: Windows 95, Windows
SDK + MFC, Direct X or particularly networks.

System Programmers
------------------
Experience required in: real-time systems, multi-processor programming
with low-level orientation, embedded systems, graphics particularly 3D.
Playstation or Saturn experience valuable but by no means essential.

3D Artists
----------
We are seeking 3D artists with 2+ years experience computer animation,
or traditional character animation.  Strong familiarity with 3D
animation software is essential.  Must possess talent for designing and
animating original, high-quality figures, motions, and facial
expressions.

Love of games and ability to work as a team essential.  If you would
like to work in this fun and exciting field, please send CV and any
copies of work to:

			Ben Palmer,
			Beam Software,
			11-17 Dorcas Street,
			South Melbourne,
			Vic. 3205.
			Ph. 03-9699-6155,
			Fax. 03-9690-8337,
			email: benp@beam.com.au.
Re: Beam Software is Recruiting
#2232
Author: Dana Drury
Date: Mon, 16 Sep 1996 00:00
4 lines
558 bytes


You guys didn't write the dame is loaded did you?
Re: Beam Software is Recruiting
#2233
Author: James Shaw
Date: Mon, 16 Sep 1996 00:00
12 lines
709 bytes
"Dana Drury" <dana@zip.com.au> wrote:

>
>
>You guys didn't write the dame is loaded did you?
>
>
Yeah!  And have you ported Penetrator from the speccy to the
PC?

Jim.
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