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Thread View: rec.games.programmer
1 messages
1 total messages Started by Virendra K. Saxena Sat, 08 Aug 1992 05:36
Questions
#508
Author: Virendra K. Saxena
Date: Sat, 08 Aug 1992 05:36
42 lines
2356 bytes
	Hello.   I have a couple of questions about programming games.

	1.  I'm in high school and I'm really interested in programming.  I was
	wondering what kind of courses I should take in college if I want to go 
	into computer game programming?  Is computer game programming a well 
	paid job and will there be a decent job market five to six years from
	now?   How much learning should I do on my own?  Do any computer game
	companies co-op(I'll probably be slammed for that stupid question, 
	but...)?


	2.  Any good books that would teach my about graphics?  I've tried
	Lee Adams, but he doesn't acutally explain his code.  He just says,
	this is what this piece of code does, figure it out yourself.  I
	know BASIC(YUCK) and C.  

	3.  I'm working on a game with a friend right now.  It is basically a
	another cheap imitation of the Ultima games, but I'm doing it for
	the learning experience.  For movement, I'm using a basic algorithm
	I came with(Which many have surely thought of).  

	I have an X by Y array in which the map is stored.  Each different
	image block has a different number(mountains=1, forests=2...).  When 
	you move, the program goes through and checks all the characters 
	around you and places them in their according positions.  If i made
	it so that it would do this each time you moved, it would be 
	very slow, so I have it go through the routine only when you try
	to move of the map window, therefore speeding things up.  I have
	the program switch pages each time it does this so that there is
	no flickering.  I'm using a 386-33, so I am doing some thing wrong
	if it's this slow.  Does anyone have any source code or pseudocode
	for a faster mapping algorithm?  In case it matters, I'm using the 
	640x350x16colors EGA mode.

	If you reply, please reply e-mail and use deepak as the subject
	since this is my father's account.

	Thanking you in advance


		Deepak Saxena
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