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Article #2406Re: DSP for audio work
From: Jaime Andres Aranguren Cardona
Date: Sun, 31 Mar 2002 18:56
Date: Sun, 31 Mar 2002 18:56
46 lines
2679 bytes
2679 bytes
Hi, I wold recommend DSP chips and/or dev tools, instead of a PC, for two reasons: 1) (Lots!!!) easier development. 2) Possibility of a stand-alone device (you could take it "anywhere", outside the PC). Anyway, you may have your reasons for doing it in a PC SoundCard. Regards, JaaC john_wr100@yahoo.com (Johnny) wrote in message news:<3c9f0323.29265355@news.optusnet.com.au>... > On Sun, 24 Mar 2002 15:21:27 +0000, zeus@myth.demon.co.uk wrote: > > >Wouldn't it be infinitely easier to use a PC and write the software to > >use a Soundblaster live or something? With the Pentium 3, Pentium 4 > >and AMD extensions, they can pump out plenty of DSP-alike horsepower. > >MP3 players like Winamp with stereo equalisers only take about 2% of > >the cpu time on my P3-550. > > > >Mike > > > > > Maybe it is, but I dont have any background in PC software. I never > had do deal with operating systems, and am not sure I want to start. > > It seems like there is a lot of stuffing around with buffering and > latency problems with modern OS. I figure a DSP chip that can > itegrate directly with the codec should have less timing problems, and > possibly(!) better sound. > > If you can tell me where I can get documentation about the drivers for > sound blaster cards and how to access them with my Borland C++ > compiler (which I never used) I would be very pleased! I have really > got no idea about this. I only ever worked with embedded systems. > > Isn't it complex to use multiple sound cards at the same time, or > would you recommend a multichannel card. > > kind regards, > John.
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