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Article #16421Re: Sort of a Joke - sad though...
From: David Toland
Date: Wed, 06 Jan 1993 18:07
Date: Wed, 06 Jan 1993 18:07
29 lines
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1961 bytes
In article <1if650INNt9a@hp-col.col.hp.com> cab@col.hp.com (Chris Best) writes:
[someone else writes, no attribution given]:
>> If I remember, the Nintendo manual say that you should not connect
>> the game to projection TVs. Anyone know why?
>Just a guess, since I know little of Nintendo (and I like
>it this way) - if they offer a device that senses screen
>position when you aim it at the TV (like a pistol, or isn't
>there some sort of shoulder-held bazooka now?), it probably
>won't (or won't) work properly.
>
>To answer what you MIGHT be asking, it won't hurt the TV.
Bzzzt. Sorry, that is incorrect. It *will* harm the TV. Projection TV
systems are particularly sensitive to CRT "burn", a desensitization of
the phosphors from prolonged firing. Video games often have fixed layouts
in high contrast and strong color, so after a few hours of playing your
favorite game you may find a ghost of it is permanently a part of
everything you watch on that TV.
By the way, the gun (which reads the "flying spot" of the video trace
from the screen), should work adequately with projection TV, so that is
*not* the problem.
--
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Path: arc1-ca.pugleaf.net!sparky!uunet!news.gtech.com!noc.near.net!transfer.stratus.com!phlan.sw.stratus.com!det From: det@phlan.sw.stratus.com (David Toland) Newsgroups: sci.electronics,rec.games.programmer Subject: Re: Sort of a Joke - sad though... Date: 6 Jan 1993 18:07:35 GMT Organization: Stratus Computer, Software Engineering Lines: 29 Distribution: na Message-ID: <1if757INNjlf@transfer.stratus.com> References: <1993Jan6.152948.11943@phx.mcd.mot.com> <1if650INNt9a@hp-col.col.hp.com> NNTP-Posting-Host: phlan.sw.stratus.com