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Article #8812

Re: How many bits are necessary to store the universe?

#8812
From: jmfbahciv
Date: Sun, 13 Nov 2005 13:09
29 lines
2396 bytes
In article <43773644.84C@mindspring.com>, pete <pfiland@mindspring.com> wrote:
>Eliot Coweye wrote:
>> 
>> Just in case I want to program my own
>> universe or digitize the existing
>> universe on a computer, how many bits do I need to create a working
>> universe?
>
>All of them.

Double.  Then you're really sunk if you make one mistake and
don't have a backup.  So that makes triple.  And then you
have to solve the wallclock time problem.  You can spend 
the eternity backing up your universe or you can spend
wallclock time executing the universe.   Doing both
slows the elapsed time of both because you have to divide
the processing time available between the two jobs.  

Now, if you have another job so that you can watch what
goes on, you now have to split the processing time three
ways.  Then there are other needs that crop up when 
you get bored and want to do something useful while
waiting for the universe to evolve.  That makes four, five...
jobs.

And, thus, our timesharing OS matured, providing computing
services to more people in less elapsed time.

/BAH
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From: jmfbahciv@aol.com
Subject: Re: How many bits are necessary to store the universe?
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References: <1131882729.448179.125510@g43g2000cwa.googlegroups.com> <43773644.84C@mindspring.com>
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