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Started by neal
Wed, 27 May 1987 04:24
Color questions: color systems, "black bodies", EGB palette
Author: neal
Date: Wed, 27 May 1987 04:24
Date: Wed, 27 May 1987 04:24
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I'm looking for information on color science and computer graphics. 1) Could someone point me to software which converts between the various color systems? For example, from "dominant wavelength, purity, reflectance" to RGB? How about between the Munsell colors and RGB or XYZ? How about software which runs on, say, a Sun lets you navigate around the different 3-d color spaces? 2) How about equations to provide the xy or RGB values for various black body temperatures (when they say that a "G" star is yellow, I'd like to be more specific....) 3) Where would I find specifications on the gamuts of specific color monitors or tv sets? Are they all about the same, or is there significant variation? 4) How would I calibrate a monitor? What do the "hue", "saturation", etc knobs really do? 5) As I understand it, the color palatte of the IBM CGA standard is really limited to 8 colors with 2 intensities of each. On the other hand, the EGA standard allows for a "64 color palatte". Which 64 colors? 2 bits per primary? 6) What are good reference books for questions like these? Thanks a lot for any help! -Neal McBurnett, ihnp4!druhi!neal
Re: Color questions: color systems, "black bodies", EGB palette
Author: Rahul Dhesi
Date: Wed, 27 May 1987 15:58
Date: Wed, 27 May 1987 15:58
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Keywords:
In article <1937@druhi.ATT.COM> neal@druhi.ATT.COM (Neal D. McBurnett) writes:
>5) As I understand it, the color palatte of the IBM CGA standard is really
> limited to 8 colors with 2 intensities of each. On the other hand,
> the EGA standard allows for a "64 color palatte". Which 64 colors?
> 2 bits per primary?
This problem of terminology comes up again and again. People, the human eye
needs only three distinct hues for full effect. This business of 8 colors, or
64 colors, or 4096 colors, is advertising hype. Your typical printer will
tell you he or she uses only three colors, with a little black thrown in. The
rest is all a question of INTENSITY.
Remember, THREE colors, and a large number (or 16, or 64, or 4096) of
INTENSITIES.
--
Rahul Dhesi UUCP: {ihnp4,seismo}!{iuvax,pur-ee}!bsu-cs!dhesi
Re: Color questions: color systems, "black bodies", EGB palette
Author: Danny Sharpe
Date: Wed, 27 May 1987 23:31
Date: Wed, 27 May 1987 23:31
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In article <1937@druhi.ATT.COM> neal@druhi.ATT.COM (Neal D. McBurnett) writes:
>I'm looking for information on color science and computer graphics.
>
>1) Could someone point me to software which converts between the various
> color systems? For example, from "dominant wavelength, purity,
> reflectance" to RGB?
.
.
.
>6) What are good reference books for questions like these?
_Color_in_Business,_Science_and_Industry 3rd ed., by Judd and Wyszecki,
John Wiley & Sons, Inc., 1975, ISBN 0-471-45212-2.
This book isn't about software, but it does give some of the zillions of
formulas for specifying color. It's rather expensive, and even though it's
a book about color it has no color illustrations :-(.
------------------------------------------------------------------------------
"Mistrust enterprises that require new clothes."
Danny Sharpe
School of ICS
Georgia Insitute of Technology, Atlanta Georgia, 30332
...!{akgua,allegra,amd,hplabs,ihnp4,seismo,ut-ngp}!gatech!gitpyr!dts
Re: Color questions: color systems, "black bodies", EGB palette
Author: todd
Date: Fri, 29 May 1987 08:23
Date: Fri, 29 May 1987 08:23
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In article <725@bsu-cs.UUCP> dhesi@bsu-cs.UUCP (Rahul Dhesi) writes:
>This problem of terminology comes up again and again. People, the human eye
>needs only three distinct hues for full effect. This business of 8 colors, or
>64 colors, or 4096 colors, is advertising hype. Your typical printer will
>tell you he or she uses only three colors, with a little black thrown in. The
>rest is all a question of INTENSITY.
You are wrong. Just some of the things color perceptions depends on are:
1. whether the human eye(s) are "normal" for color vision
(i.e., the person is not "color-blind")
2. the other colors and shadows surrounding the color surface or
source (in the case of lights)
3. the mixture of wavelengths reaching the eye.
Subtractive mixture takes place in paints (where Red, Yellow,
and Blue are the "primaries"). Additive mixture takes place
when using lights (where Red, Green, and Blue are the "primaries")
4. the amount of light reaching the eye
5. the current state of the visual system. If you are dark adapted
and are suddenly flooded with light, all you see is a white
glare most of the time. If your opponent cells are fatigued
in one direction the complentary color (of whatever is fatigued)
is seen (try placing a green lens over one eye for a few mintues
and then look around).
In short, the color you see depends not only on the actual wavelengths
reaching your eye, but also interaction of color after being processed
by higher cortical functions, and the current state of various portions
of the visual system. Further, the while only three "primaries" are needed
to create all the colors we "see," the "normal" human eye is capable
of distinguishing a great many "colors" (some estimates approach or
exceed one billion). Anyone who wants to find out more about the
processing of color by the human visual system should read a good book
on the subject. I think Robert Boynton's "Human Color Vision" may be
a good place to start....todd
--
Todd Ogasawara, U. of Hawaii Computing Center
UUCP: {ihnp4,seismo,ucbvax,dcdwest}!sdcsvax!nosc!uhccux!todd
ARPA: uhccux!todd@nosc.MIL
INTERNET: todd@uhccux.UHCC.HAWAII.EDU
Re: Color questions: color systems, "black bodies", EGB palette
Author: Eugene Miya N.
Date: Fri, 29 May 1987 16:23
Date: Fri, 29 May 1987 16:23
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People have not answered one part of the questions.
Black bodies: you want to look at the Boltzmann and Planck equations.
Check out a physics text on radiative transfer and you will find the
curves for black bodies. I learned about them for weather modelling.
Other people have adequately covered the sensation of the perception of colour.
The black body stuff won't help you for color.
From the Rock of Ages Home for Retired Hackers:
--eugene miya
NASA Ames Research Center
eugene@ames-aurora.ARPA
"You trust the `reply' command with all those different mailers out there?"
"Send mail, avoid follow-ups. If enough, I'll summarize."
{hplabs,hao,ihnp4,decwrl,allegra,tektronix,menlo70}!ames!aurora!eugene
Re: Color questions: color systems, "black bodies", EGB palette
Author: awpaeth
Date: Sat, 30 May 1987 18:47
Date: Sat, 30 May 1987 18:47
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The Boltzmann equations define the spectal energy of a perfect black-body
radiator. For use in color, these values can be converted into cie
chromaticity coordinates (they are well tabulated), which in turn can
be mapped into RGB coordinates through a change of basis, if you know the
chromaticity of your monitor. Enclosed are some sample values.
/Alan Paeth
---------------
CIE chromaticity coordinates for a black-body at T in deg K.
lambda(max) is the peak wavelength in nm of the Stefan-Bolzmann curve.
Dominant wavelength is not available for ~6500 degrees Kelvin, as the curve is
nearly flat through the visible portion of the spectrum here. Standard daylight
is approximated by illuminant D65, but does not lie along the locus of points
for blackbody radiators.
Temp-K x' y' lambda(max)
100 .735 .265 695
300 .734 .266 684
500 .721 .279 641.5
1000 .625 .345 606.7
1500 .586 .393 594.8
2000 .526 .413 588.9
2500 .477 .414 585.2
2854 .4476 .4074 583.5
3000 .437 .404 582.9
3500 .405 .391 580.9
4000 .380 .377 578.9
4500 .361 .363 577.2
4800 .351 .356 575.1
5000 .345 .352 572.6
5500 .332 .341 0
6000 .322 .332 0
6500 .313 .324 485.7
7000 .306 .371 483.7
8000 .295 .305 481.5
10000 .281 .288 479.4
24000 .253 .253 477.0
99999 .240 .234 475.7
---------------------------------------
3x3 multiply to convert XYZ (cie chromaticity) into RGB
(1) set X=x', Y=y', Z=(1-x'-y') and then
(2) compute
|R| | 1.73 -.48 -.26 | |X|
| | | | | |
|G| = | -.81 1.65 -.02 | * |Y|
| | | | | |
|B| | 0.08 -.17 1.28 | |Z|
where these RGB are those defined the the NTSC which standardizes
broadcast colors for North America television transmission (this is the
inverse matrix of the definition, rounded to three significant places).
/Alan Paeth
Re: Color questions
Author: Chris Torek
Date: Sun, 31 May 1987 14:38
Date: Sun, 31 May 1987 14:38
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In article <725@bsu-cs.UUCP> dhesi@bsu-cs.UUCP (Rahul Dhesi) writes: >... Your typical printer will tell you he or she uses only three >colors, with a little black thrown in. Actually, high quality color magazine printing usually uses four colours plus black. -- In-Real-Life: Chris Torek, Univ of MD Comp Sci Dept (+1 301 454 7690) Domain: chris@mimsy.umd.edu Path: seismo!mimsy!chris
Re: Color questions
Author: jon
Date: Tue, 02 Jun 1987 12:52
Date: Tue, 02 Jun 1987 12:52
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In article <6861@mimsy.UUCP>, chris@mimsy.UUCP (Chris Torek) writes: > In article <725@bsu-cs.UUCP> dhesi@bsu-cs.UUCP (Rahul Dhesi) writes: > >... Your typical printer will tell you he or she uses only three > >colors, with a little black thrown in. > Actually, high quality color magazine printing usually uses four > colours plus black. No, Rahul is correct. What you see in magazines usually begins as continuous tone art (photographs or transparencies) and are then scanned with a Hell or Crosfield laser scanner to produce four color separations (cyan, magenta, yellow and black) which look like pieces of black and white transparency film with halftone dots on them. A printer can then etch printing plates from these color seps. For the past year I have been sending images back and forth from our workstations to Scitex and Hell pre-press equipment at various color separation houses in the Bay Area and making Cromalins (proofs) so I've got some idea of what's going on here. In printing packages they often use a different technique. They use the color of ink that is actually getting printed, rather they simulate continuous tone with CMYK halftone dots. I'm looking at a "Bounce" fabric softener box and it looks like they used blue, red, and yellow ink to produce a white, yellow, orange and blue package. Jonathan Hue DuPont Design Technologies/Via Visuals leadsv!eps2!jon
Re: Color questions
Author: Chris Torek
Date: Wed, 03 Jun 1987 09:42
Date: Wed, 03 Jun 1987 09:42
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>In article <6861@mimsy.UUCP> I wrote: >>Actually, high quality color magazine printing usually uses four >>colours plus black. What I neglected to mention was that this information was old; I learnt it perhaps ten years ago. The extra color (switching spelling systems will drive me crazy yet!) was brown; apparently whatever processes were used did not reproduce browns very well. In article <93@eps2.UUCP> jon@eps2.UUCP (Jonathan Hue) describes a laser scanning process that produces `four color separations (cyan, magenta, yellow and black)'. Clearly this is a newer process that has taken over now that scanning lasers are cheap. I stand corrected. (We now return to your regularly scheduled news :-) .) -- In-Real-Life: Chris Torek, Univ of MD Comp Sci Dept (+1 301 454 7690) Domain: chris@mimsy.umd.edu Path: seismo!mimsy!chris
Re: Color questions: color systems, "black bodies", EGB palette
Author: childs
Date: Fri, 05 Jun 1987 14:50
Date: Fri, 05 Jun 1987 14:50
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In article <725@bsu-cs.UUCP>, dhesi@bsu-cs.UUCP (Rahul Dhesi) writes:
>In article <1937@druhi.ATT.COM> neal@druhi.ATT.COM (Neal D. McBurnett) writes:
>>5) As I understand it, the color palatte of the IBM CGA standard is really
>> limited to 8 colors with 2 intensities of each.
>This business of 8 colors, or 64 colors, or 4096 colors, is advertising hype.
>The rest is all a question of INTENSITY.
>Remember, THREE colors, and a large number (or 16, or 64, or 4096) of
>INTENSITIES.
>Rahul Dhesi UUCP: {ihnp4,seismo}!{iuvax,pur-ee}!bsu-cs!dhesi
Just what I want Red, Green, Blue; dark Red, dark Green, dark Blue;
light Red, light Green, light Blue; etc...
Don't you really mean THREE colors, each at its own intensity?
The IBM gives you eight different colors, plus a darker or lighter version
of the eight, depending on how you look at it.
David Childs - Cadnetix Corp. childs@cadnetix.UUCP
Disclaimer - I in no way speak for Cadnetix since Cadnetix machines have
only eight colors. (All at the same intensity. Except black.)
Re: Color questions
Author: falk
Date: Sat, 06 Jun 1987 19:54
Date: Sat, 06 Jun 1987 19:54
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In article <93@eps2.UUCP>, jon@eps2.UUCP (Jonathan Hue) writes: > > No, Rahul is correct. What you see in magazines usually begins as > continuous tone art (photographs or transparencies) and are then > scanned with a Hell or Crosfield laser scanner to produce four > color separations (cyan, magenta, yellow and black) which look like > pieces of black and white transparency film with halftone dots on > them. Here's a related question, does anybody know the conversion factors to map colors in Red-Green-Blue space to Cyan-Yellow-Magenta-Black? What I would like to do is generate four images on a high-res laser printer that can be used directly for printing; i.e. do the seperation in software. -ed falk, falk@sun.com, sun!falk
Re: Color questions
Author: Alan Amaral
Date: Thu, 11 Jun 1987 16:35
Date: Thu, 11 Jun 1987 16:35
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In article <20537@sun.uucp>, falk@sun.uucp (Ed Falk) writes: > Here's a related question, does anybody know the conversion factors to > map colors in Red-Green-Blue space to Cyan-Yellow-Magenta-Black? What > I would like to do is generate four images on a high-res laser printer > that can be used directly for printing; i.e. do the seperation in > software. > > -ed falk, falk@sun.com, sun!falk It's trivial. where R=G=B, then Black = 1-R (or G or B) C=M=Y=0 else black = 0 +- -+ +- -+ +- -+ | R | | 1 | | C | | G | = | 1 | - | M | | B | | 1 | | Y | +- -+ +- -+ +- -+ -- uucp: ...decvax!elrond!amamaral I would rather be a phone: (603) 885-8075 fool than a king... us mail: Calcomp/Sanders DPD (PTP2-2D01) Hudson NH 03051-0908
Re: Color questions
Author: jon
Date: Fri, 12 Jun 1987 08:34
Date: Fri, 12 Jun 1987 08:34
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In article <943@elrond.CalComp.COM>, amamaral@elrond.CalComp.COM (Alan Amaral) writes: > It's trivial. Oh come on. Everyone who reads this newsgroup knows how to translate between the RGB and CMY color spaces. And I'm sure everyone could figure out how to do the crude undercolor removal... The question Ed asks is not the simple one that you think he is asking. From his posting it is obvious that he knows about how real inks used by printers work, and that they do not absorb light like ideal cyan, magenta, and yellow inks. None of the simple solutions I've posted to the net are adequate. I have a Pantone color simulator in front of me. Just looking at the front page, I can see that there is no way you can print a bright orange color on paper without using ink that is actually bright orange. I asked this same question about a year ago. One useful piece of information I received was from someone at the University of Utah. He told me that Maureen Stone at Xerox PARC has done work in this area. I found out she has published papers and she recently gave a talk out here. Ed, one thing you may want to do is buy a Pantone color simulator. You can get a feel for what the different inks look like when mixed together. The book consists of about 500 of the Pantone process colors, and then a color chip next to them showing a close approximation using CMYK ink. There are three more CMYK color chips which can be torn out next to the big chip. You can find this at most any art store. The price is a bit steep, $200. The other four Pantone books which make up the rest of the set are only $250 total. Of course the colors printed are dependent on the ink, paper, screen angles, etc, but you can get an idea of how things work from this book. I know that Eikonix has a lot of people who are experts in this area, but they're not going to divulge a lot of the information because it is proprietary. My personal opinion is that if Eikonix ever gets around to announcing a Sun-3 prepress machine (if they haven't already), one of their big features will be their expertise in color fidelity. Our systems are targeted at design, not production, so our "big features" are our tools for graphic designers. I made an error in a previous posting about halftone dot sizes. Although prepress machines store their pixels as 8-bit quantities, typically dot size is controllable on an output scanner only to 2% increments, so there are only 50 different dot sizes. The top of the line Hell scanner generates dots electronically at a maximum of 146 dots/mm. If you are doing 12 halftone dots/mm, that gives you about a 12x12 grid of dots to simulate your halftone dot, so I guess you could assume 144 dot sizes. Jonathan Hue DuPont Design Technologies/Via Visuals leadsv!eps2!jon
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