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3 total messages Started by jon Mon, 08 Jun 1987 03:20
Re: Color questions
#7559
Author: jon
Date: Mon, 08 Jun 1987 03:20
81 lines
5262 bytes
In article <20537@sun.uucp>, falk@sun.UUCP (Ed Falk) writes:
> Here's a related question, does anybody know the conversion factors to
> map colors in Red-Green-Blue space to Cyan-Yellow-Magenta-Black?  What
> I would like to do is generate four images on a high-res laser printer
> that can be used directly for printing; i.e. do the seperation in
> software.

Yeah, I do, but not in a way that would be considered acceptable by
the Graphic Arts community.  :-)  Soon, though...

If anyone does know how to do the RGB->CMYK conversion and has results
which the Graphic Arts community has judged acceptable, please send me
your resume because I have a job opening for you.  (no :-))

Makers of prepress equipment don't work in RGB, they use CMYK frame
buffers and some op-amp adders to generate (RS-170,-343) RGB video
to drive the monitor.  There is a good reason for this - their
requirements are such that they can't trust the colors on the monitor.
When they are picking a color to use, they look the color up in process
color book and read the CMYK numbers they need to use.  Besides, the color
gamuts of video monitors and printed paper are different.  So they just
think of the monitor as "in the ballpark", but use their Pantone guides to
get the *right* color.  Also, ambient room light has an effect on the eye's
perception of the colors on a video monitor.  You can't match the colors
on a monitor with those on printed paper without taking a zillion things
into account, so why bother?  Look the color up in the book and punch the
numbers in.

Then you get to worry about different types of ink and paper, along with
dot gain (inks absorb light better when they land on paper, worse when
they land on other ink).  Also, you can have square, elliptical, or round
dots, and about four different sets of screen angles.  Because of all these
variables, a proof (Cromalin, Matchprint) is made before the seps are
taken to the printer.  The proof is supposed to show you what the art is
going to look like on paper, given the materials, etc. which you are going
to use.  Oh yeah, another thing to consider is the amount of UCR (under
color removal), replacement of CMY ink with black, not to get a blacker
black, but just to reduce the amount of ink used, and sometimes increase
contrast and detail.

So the people with extreme requirements don't even work in RGB space.
Where does that leave the rest of us with RGB frame buffers?  Well, I
don't know what Eikonix does.  I think they're still using the uvL
color space.  Whether they have a uvL frame buffer and do the RGB
conversion on the fly, or use an RGB frame buffer is unknown to me.
For people with pure RGB systems, if you can get hold of a uvL color
TV analyzer, and a uvL transmission-reflection densitometer, you can
come up with tables for the conversion.  Make sure you can map the colors
from the process book exactly (have an RGB triple in your system that
maps to a CMYK quad which is a process color) to keep the Graphic Arts
types happy.  Or you can use the process color book, and match those
to the monitor by eye.  Don't laugh, I know some people who have done
just that.  Another way would be to model the absorption of light by the
inks to come up with tables.  I'm too much of a feeb at Math and Physics
to figure that one out.  Anyone ever come up with a model?

One important thing that I forgot to mention is that the inks used in
printing do not absorb light like an ideal ink.  As I recall, yellow ink
is the closest to being pure, and magenta is the dirtiest (I think it
absorbs a lot of blue in addition to green).  So there is no simple
formula, despite what a lot of uninformed people think.

As far as resolution goes, typical output scanning for good quality
magazines (continuous tone art) is 12dots/mm (304dpi), with 255 different
dot sizes.  Also, each layer of dots is at a different angle, and the dots
can be round, square, or elliptical.  If there is a laser printer out there
capable of printing 192dots/mm (that's > 4800dpi!) on a transparency, there
are a lot of Hell flatbed laser scanner owners that would be interested
($500K a pop!).  I find it hard to believe that a "high resolution" laser
printer could produce anything except rough comps.  Final separations,
no way.  If these numbers are making you laugh, you've never seen
a Graphics Arts department manager whip out his loupe and start looking at
screen angles, dot shapes, and dot sizes.

dave@onfcanim.UUCP and ghn@munsell.UUCP know a lot about this field and
could correct any errors in this posting.  I'd be interested in hearing
anything they had to say about this subject.


Jonathan Hue	   DuPont Design Technologies/Via Visuals    leadsv!msunix!jon
Re: Color questions
#7564
Author: William Klein
Date: Mon, 15 Jun 1987 16:19
66 lines
4590 bytes
In article <307@msunix.UUCP>, jon@msunix.UUCP (Jonathan Hue) writes:
> ...
> come up with tables for the conversion.  Make sure you can map the colors
> from the process book exactly (have an RGB triple in your system that
> maps to a CMYK quad which is a process color) to keep the Graphic Arts
> types happy.  Or you can use the process color book, and match those
> to the monitor by eye.  Don't laugh, I know some people who have done
> just that.  Another way would be to model the absorption of light by the
> inks to come up with tables.  I'm too much of a feeb at Math and Physics
> ...
> One important thing that I forgot to mention is that the inks used in
> printing do not absorb light like an ideal ink.  As I recall, yellow ink
> ...there is no simple formula, despite what a lot of uninformed people think.
> As far as resolution goes, typical output scanning for good quality
> magazines (continuous tone art) is 12dots/mm (304dpi), with 255 different
> dot sizes.  Also, each layer of dots is at a different angle, and the dots
> can be round, square, or elliptical.  If there is a laser printer out there
> capable of printing 192dots/mm (that's > 4800dpi!) on a transparency, there
> are a lot of Hell flatbed laser scanner owners that would be interested
> ($500K a pop!).  I find it hard to believe that a "high resolution" laser
> printer could produce anything except rough comps.  Final separations,
> no way.  If these numbers are making you laugh, you've never seen
> a Graphics Arts department manager whip out his loupe and start looking at
> screen angles, dot shapes, and dot sizes.

At Linotype we make equipment for the graphics arts industry. The odd thing
about this industry is that the money (in color, at least) is where the
quality is. We have just evaluated our high resolution laser output printer
for its suitability for color work, and it is just barely good enough to
do kind of lousy color proofs (in the words of a graphics arts dept mgr).
This device outputs 2540 dpi, with an error across the whole raster (for
newspaper or wider widths) of <60 microns. No slouch, but nowhere near good
enough for color work. Indeed, you do need ~5K dpi to get good color output.
And the error must be extremely low for screen registration: the eye is
amazingly good at picking up moire (beat frequencies between the different
colored dot screens in the space domain) which can be caused by only a few
microns of misregistration between the screens.

The kind of color photographs that you see on the covers of Vogue, Life,
National Geographic, etc. go through an incredible number of iterative
proofs which involve one test print after the other being passed by the
customer for color checks, overall impression evaluations, and all kinds
of subjective judgements. Not easily automatable (yet, where are you AI and
CE people!?!).

Forget electronic (screen) proofing: you can't get color anywhere
close (to a graphics arts person) on the screen to what the ink will look
like. You can't even print proofs that look close enough for many customers
without actually printing the proofs on the same press, using the same ink
and paper as will be used on final output. Some customers even have a
'standard' light which will illuminate the proof with a known set of 
frequencies for the color evaluation. (A printed color photo will look
quite different under tungsten light, flourescent, 'warm' flourescent,
and daylight conditions).  With all of these variables, most of what the
video pre-proofing is used for is cropping, some editing, perhaps some
drawing (esp in ad layout) and the like. No color adjustment.

Perhaps when we get video monitors with 60K by 40K pixels, and a RFB and
blit engine fast enough to draw them all in a short time, and some kind
of standard colors... (:-))

-- 
Life is what happens to you when you are busy making other plans.
Real Life: 		W. Ted Klein
UUCP:			ihnp4!motown!mergvax!ted
VOICE:			516-434-2687
Re: Color questions
#7561
Author: klm
Date: Thu, 18 Jun 1987 01:36
46 lines
3088 bytes
In article <153@mergvax.UUCP> tkxyv@mergvax.UUCP (William Klein) writes:
>
>Forget electronic (screen) proofing: you can't get color anywhere
>close (to a graphics arts person) on the screen to what the ink will look
>like.

I beg your pardon?  Our customers seem to be very pleased with what we've
done.  It took a lot of color science, brain smoke, and patience, but we're
very proud of what we've accomplished.

>You can't even print proofs that look close enough for many customers
>without actually printing the proofs on the same press, using the same ink
>and paper as will be used on final output.

Sure you can.  I think we're the only ones who have figured out HOW, or 
who have bothered to do it, but it can be done.

>Some customers even have a
>'standard' light which will illuminate the proof with a known set of 
>frequencies for the color evaluation. (A printed color photo will look
>quite different under tungsten light, flourescent, 'warm' flourescent,
>and daylight conditions).  With all of these variables, most of what the
>video pre-proofing is used for is cropping, some editing, perhaps some
>drawing (esp in ad layout) and the like. No color adjustment.

The main selling point of our CEPS is that you *can* do color correction
on the screen, and that while on many analog scanners (Hell, Crosfield,
et al.) you have to adjust, proof, adjust, proof, adjust... we put a
little more effort into the color science aspect of it instead of just
the mechanics and we came up with a system that, when properly calibrated,
produces a video proof that is nearly indistinguishable from a hardcopy
proof.  This is assuming of course that both are viewed under proper
lighting conditions.  Plus, we allow the customer the freedom of modifying
the calibration tables to suit his own taste, so HE/SHE can get the results
that look good to HIM/HER.  Unfortunately we still have the big problem
that while color can be described very accurately by science, human color
perception is still a very much subjective thing, and we all know from
experience that sometimes there's just no accounting for a person's taste.

Stay tuned for more.  The fun is just beginning.

-- 
Kevin McBride         |Disclaimer:  These   | harvard -\
Eikonix - A Kodak Co. |  opinions are mine, | ll-xn ---adelie-----> munsell!klm
23 Crosby Dr.         |  not my employer's, | decvax -v  talcott -v  |
Bedford, MA 01730     |  So There!          | allegra ------------encore
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