Article View: sci.virtual-worlds
Article #2951Re: JOBS: Industries and VR?
From: V04410_MCKINLEY, JAMES T.
Date: Wed, 20 Jan 1993 06:44
Date: Wed, 20 Jan 1993 06:44
49 lines
2956 bytes
2956 bytes
In article <1jgatuINNdbt@shelley.u.washington.edu>, magick@iastate.edu (Krutch)
writes...
>
>
>Hello. Although I am just getting started in Virtual Reality
>programming, I have been interested in the subject for quite a while.
>My roomate and I have come up with numerous ideas for VR work in game
>and educational settings.
>
>What I am wondering is, plain and simple, what it takes to break into
>the business. I spend a lot of my time outside of going to classes
>brushing up on my C and C++ skills, and attempting to work out 3d
>drawing, shading, etc techniques.
>
>Are there companies out there that are looking for ideas from "no
>names?" Better yet, what are the possibilities of getting internships
>with some of the world's Virtual Reality leaders?
>
>Any replies would be appreciated. Mail would probably be faster,
>however, as my time is limited on the many newsgroups I subscribe to.
>Thanks in advance.
>
>Robert Gooch
>magick@iastate.edu
>
>--
>= Robert Gooch (magick@iastate.edu) --- Programmer Wannabe =
>= --- Mac, IBMs, Amigas and more.. =
>= Virtual Reality, the place to be. =
>= Disclaimer: I might be a longhair, but so was Jesus... =
I would also be very interested in this information. I am writing my Ph.D.
thesis in experimental high energy physics now and plan to graduate in about
1 1/2 - 2 years and am considering rtrying to get a job (postdoc or permanent) i
n
VR development. Any information or suggestions would be greatly appreciated.
Thanks for your time.
Jim
********************************************************************************
James T. McKinley - Michigan State University
Internet: mckinley@fnal.gov - High Energy Physics Group
HEPnet: FNAL::MCKINLEY - D0 Experiment (E740)
MSUHEP::MCKINLEY - Fermi National Accelerator Laboratory
********************************************************************************
Opinions expressed are mine solely and do not reflect those of my employer
********************************************************************************
Technical Details
Message-ID:
<1jvlurINNd5u@shelley.u.washington.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!saimiri.primate.wisc.edu!usenet.coe.montana.edu!news.u.washington.edu!stein.u.washington.edu!hlabReferences:
<1jgatuINNdbt@shelley.u.washington.edu>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!saimiri.primate.wisc.edu!usenet.coe.montana.edu!news.u.washington.edu!stein.u.washington.edu!hlab From: mckinley@fnalnh.fnal.gov (V04410_MCKINLEY, JAMES T.) Newsgroups: sci.virtual-worlds Subject: Re: JOBS: Industries and VR? Date: Wed, 20 Jan 1993 06:44:01 GMT Organization: Fermi National Accelerator Laboratory Lines: 49 Approved: cyberoid@milton.u.washington.edu Message-ID: <1jvlurINNd5u@shelley.u.washington.edu> References: <1jgatuINNdbt@shelley.u.washington.edu> NNTP-Posting-Host: stein.u.washington.edu Originator: hlab@stein.u.washington.edu