Article View: sci.virtual-worlds
Article #2974PHIL: Software Tools for general VR
From: Eric Wampner
Date: Wed, 06 Jan 1993 02:17
Date: Wed, 06 Jan 1993 02:17
39 lines
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2336 bytes
Okay, in this past weekend I have had serious discusion about a software package for the Amiga which claims to be a VR toolkit. Claims I make on its abilities or lack of are from about 1/2 hour of using the software and reading the manual. I am sorry that I don't remember the correct title of the software. This is not intended to be a review, but I am using it as a basis to ask questions. This software gives you the Adventure Construction Set (TM) of VR, you get an application which allows you to create a 3d environment, a limited amount of rules for the objects in the environment, and access to the Amiga mouse and keyboard. It is fast, and seems to be a great deal of fun. Problems I had seeing this as a true VR product. 1) Lighting models. All graphics are based on a single ambient light, no shading, no reflections. 2) Very limited expansion. No external code interface, no provisions for sensors beyond those given. It also has no texture mapping, which I don't mind too much, but in combination with the lack of any lighting models, kills any ability to create "realistic" graphics. Now the philosophical question: VR is not defined as just some graphics/sound, some input devices, and a database, but more as the interaction of people and data, but basic tools are required to make this interface work properly. How low does this interaction go until we come to the point where there is no real interface? In what way does VR differ from my NeXT's windowing system? Sorry for the Long Post, and Useless Question(TM), hopefully it will make you ponder VR as it has done for me. Eric Wampner Keeper of Math Majors and Other Helpless Beings wampner@acme.ucf.edu I do not speak for my employer, school, or friends. :-)
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Path: arc1-ca.pugleaf.net!sparky!uunet!wupost!zaphod.mps.ohio-state.edu!saimiri.primate.wisc.edu!usenet.coe.montana.edu!news.u.washington.edu!stein.u.washington.edu!hlab From: wampner@next1.cs.ucf.edu (Eric Wampner) Newsgroups: sci.virtual-worlds Subject: PHIL: Software Tools for general VR Date: Wed, 6 Jan 1993 02:17:43 GMT Organization: University of Central Florida Lines: 39 Approved: cyberoid@milton.u.washington.edu Message-ID: <1ikvr3INNgce@shelley.u.washington.edu> NNTP-Posting-Host: stein.u.washington.edu Originator: hlab@stein.u.washington.edu