Article View: sci.virtual-worlds
Article #3055TECH: x86 system speeds for VR apps.
From: Glenn Slayden
Date: Mon, 25 Jan 1993 19:04
Date: Mon, 25 Jan 1993 19:04
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8623 bytes
For the people asking for x86 (intel) machine recommendations for virtual reality applications, the following list comes from the usenet group comp.sys.games.ibm.pc. The winners have local-bus video and DX2/66 MHz chips. The benchmark used is frames per second measured by the "Superscape 3D benchmark," which is available on the sample disk in _Virtual_ _Reality_Playhouse_. It's also available at the FTP site mentioned below. -Glenn ---------------------------------------------- From: wity@iastate.edu (Senopati Pamungkas) Subject: 3D-Bench Updated List (01/25/93) Organization: Iowa State University, Ames, IA Date: Mon, 25 Jan 1993 06:57:56 GMT I have been receiving lots of 3dbench scores, so I decided to post the updated list twice a week. Here is the current list (01/25/93) ***** 20 FPS or more ***** 486DX2/66, 256k cache, Gateway 2000, ATI Ultra PRO VLB 49.0 FPS 486DX2/66, 256k cache ATI Ultra Pro VESA (GW2K) 47.6 FPS 486DX2/66, ET4000 EISA/VL-BUS 47.6 FPS 486DX2/66, Gateway 2000 VESA VLB (ATI PRO) 47.4 FPS 486DX2/66, Ultra SVGA Local Bus 45.4 FPS 486DX2/66, 256k cache, VESA local bus Cirrus Logic card 43.4 FPS 486DX-50 VL, 256K, Genoa WindowsVGA 24 8500VL 1M Cirrus Logic 40.0 FPS 486DX2/50, 0k, VLB Zeos NCR77C22E+ 33.3 FPS 486DX2/66, 256k cache, ATi VGA Wonder XL w/1 MB RAM 29.4 FPS 486/50, 256k cache, ATI Ultra Pro 2MB ISA 29.3 FPS 486DX/50 w/ ET4000 ISA card (8 bit) 28.3 FPS 486DX/50, 256k cache, Orchid Prodesigner IIS EISA 27.7 FPS 486DX/50 Diamond Stealth 27.4 FPS 486DX/33, 256k cache, Diamond Stealth 24X VLB 1MB 27.0 FPS 486/33, 256k cache, MVC 8000 (OEM ATi Ultra Pro VL-BUS) 27.0 FPS 486/33 ET4000-based Local Bus (no-name): 26.6 FPS 486DX/50, 256k EISA Orchid Prodesigner II (32 bit) 26.3 FPS 486DX/50, 256k cache ATi Ultra (ISA) 25.6 FPS 486DX2/50, 256k cache, 2theMax ET-4000 1 MB, 16-bit ISA 25.1 FPS 486DX2/50, 0k L2 cache, Diamond SS24X ISA 16-bit: 24.3 FPS 486DX-33, 64k cache, Gateway 2000 and Speedstar 1MB 23.2 FPS 486DX/33, 256k cache, ISA, Diamond SS-24X (1MB) 21.7 FPS 486DX/33, 64k cache, Diamond SS Plus-1M 21.7 FPS 486/33, 256k cache, bus speed=11mhz, ET4000 (16 bit) 21.2 FPS 486SX/33, 128k cache and Cirrus GD5422-based video (1MB) 20.6 FPS 486DX/33, 64k cache, ATi VGA Wonder XL 20.4 FPS 486/33, 128k cache, ET4000 1MB, AT bus 20.4 FPS ***** 10 FPS to 19.9 FPS ***** 486/33, 64k cache, bus speed CLK/2, 16-bit Paradise clone 512k 19.6 FPS 486/33, 64k cache, bus speed CLK/2.5, 16-bit Paradise clone 512k 18.8 FPS 486DX/33,256k cache,Tseng Labs ET4000 16-bit ISA (1 MB) 18.8 FPS 486/33, 64k cache, OAK Tech OTI-067 16-bit (512k) 18.1 FPS 486/33, 64k cache, bus speed CLK/3, 16-bit Paradise clone 512k 17.9 FPS 486SX/25 256k cache, Iris ET4000 1MB 17.8 FPS 486/50 256k cache, Fahrenheit 1280-1MB 17.5 FPS 486SX-25 16-bit ET4000 17.5 FPS 486DX/33, 8k cache ET4000 1MB 17.2 FPS 486SX/25 ET4000 16-bit 17.1 FPS 486DX/33 w/ Paradise PVGA1B 16-bit 16.9 FPS 486SX/25 w/ Diamond Speedstar 512k 16.6 FPS 386/40, 128k cache with 16-bit ET4000 1MB 16.3 FPS 386DX/40, 64k cache, Cirrus GD54 w/ 1MB 15.3 FPS 486SX/33 ATi VGA Wonder 15.1 FPS 386/40 + Cyrix 387 128 c At-Bus CPUCLK/3, Trident 8900C 1MB 14.9 FPS 486DX/33, 64k cache and Diamond Stealth 14.7 FPS 386/40, 128k cache, Trident 8900C SVGA (1MB) 14.2 FPS 486DX/33, 64k cache, Trident w/1 MB VRAM 13.8 FPS 386/40, 64k cache Trident 8900 1MB 13.8 FPS 386/40, 64k cache Paradise 16bit w/256k 13.6 FPS 386/40, 64k cache, STB Wind/X 13.1 FPS 386DX/33, 64k cache, Orchid Prodesigner II (16 bit) 12.8 FPS 386DX/33, 64k cache, Trident 8900 1MB 12.5 FPS 486SX/C, NEC Prospeed, 25 Mhz, VGA on m-board, LCD Color VGA 12.0 FPS 386DX/33, 256k cache, ATi VGA Wonder, Rapid Cad chip set 11.3 FPS 386DX-25, 64k cache, Diamond SpeedStar Hicolor 10.9 FPS 386/40, 128k cache, Old 8-bit Paradise 10.9 FPS 386DX/33, 128k cache, Trident-9000 card 10.6 FPS 486SX-25 8-bit Paradise 10.5 FPS 386DX/40, 256K cache, Trident 8900C 1MB 10.2 FPS 486SX/25 ET4000 8-bit 10.1 FPS ***** 9.9 FPS or less ***** 386DX/25, 64k cache, Paradise 512k 9.9 FPS 486/33, 256k cache, Paradise VGA (8-bit) 9.8 FPS 386DX/40, 64k cache, Paradise VGA 8-bit 256k 9.7 FPS Sparc10/OS 4.1.3/SoftPC 9.4 FPS 386SX/25 (AMD), 32k cache, Trident 8900 1MB 8.9 FPS 386DX-25 Compaq Deskpro, 0k cache, Compaq VGA (256k) 8.8 FPS 386DX-25, 0k cache, 512k ATI Wonder 8.4 FPS 386/33, 64k cache, Trident VGA 1MB 8.2 FPS 386SX/33, 64k cache, 16.5MHz ISA bus, generic non-ET4000 8-bit VGA 8.0 FPS 386DX/25, 0k cache, Trident 8900C 1MB 7.8 FPS 386SX/20 Zeos w/ 1MB Diamond Speedstar VGA 7.5 FPS 386/25 w/ 512k Western Digital-Paradise VGA & Software cache 7.4 FPS 386DX/20, 0k cache, cheap Oak 256K VGA 6.5 FPS 386SX-20 NEC Powermate, 0k cache, Paradise VGA 6.4 FPS 386/25 ATi-VGA Wonder-16 5.6 FPS 386/25 NEC Powermate, Nec Graphics Engine 5.5 FPS Sparcstation2 (40Mhz) Soft-Pc 5.2 FPS 386DX/16 Leading Edge, 0k cache, ATi VGA WonderXL-1MB 5.1 FPS 386SX-16 Celebrity Premier, 0k cache, Ahead VGA-1MB 5.0 FPS 286/12 NEC Powermate, VGA on m-board 4.7 FPS Dec 5000/200 SoftPC 3.7 FPS IBM PS/2 Model 55 SX (80386 SX/16 MHz) with Ahead VGA 3.6 FPS IBM PS/2 Model 50 (286 system ??) 2.6 FPS 8088 with 8-bit ATi Integra (16-bit, 8-bit slot) 0.5 FPS =========================================================================== *If you want to add your own 3D-Bench, please send it to wity@iastate.edu, instead of posting it here. I will post the updated list twice a week. *You can get 3D-Bench at wuarchive.wustl.edu, /pub/MSDOS_UPLOADS/utilities, the filename is 3dbench.zip =========================================================================== -- +=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+ | Wity Ganda | wity@iastate.edu | | Iowa State University | as101@cleveland.freenet.edu | +=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+
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arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!rpi!usenet.coe.montana.edu!news.u.washington.edu!stein.u.washington.edu!hlabShow Full Headers
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Path: arc1-ca.pugleaf.net!sparky!uunet!zaphod.mps.ohio-state.edu!rpi!usenet.coe.montana.edu!news.u.washington.edu!stein.u.washington.edu!hlab From: glenns@microsoft.com (Glenn Slayden) Newsgroups: sci.virtual-worlds Subject: TECH: x86 system speeds for VR apps. Date: 25 Jan 93 19:04:15 GMT Organization: Microsoft Corporation Lines: 129 Approved: cyberoid@milton.u.washington.edu Message-ID: <1993Jan25.190415.5528@microsoft.com> NNTP-Posting-Host: stein.u.washington.edu Originator: hlab@stein.u.washington.edu