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Article #36Matrox / Display Doctor Acceleration
From: Andrew Bruce
Date: Sun, 27 Dec 1998 00:00
Date: Sun, 27 Dec 1998 00:00
16 lines
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1341 bytes
Yesterday I had my first few games of Quakeworld (and I'm CRAP). I honestly don't know what people are complaining about when it comes to speed. I find a ping of 200 is fine! Anyway, I noticed Quakeworld's graphics, sound and input run a lot smoother than standard Quake, due to the DirectX support. Is there any kind of patch to make Quake support DirectX? What does Display Doctor A/F do? I've got a Matrox Mystique (non-220) with 4mb, and a (gasp) Cyrix 166+ (I know I know I know...). Thanks, BrucieMoose
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 115277,c52419dbff91ee85,start X-Google-Attributes: gid115277,public X-Google-Thread: 11497a,c52419dbff91ee85,start X-Google-Attributes: gid11497a,public From: Andrew Bruce <BrucieMoose@pontyraled.freeserve.co.uk> Subject: Matrox / Display Doctor Acceleration Date: 1998/12/27 Message-ID: <368623BE.A1B3727A@pontyraled.freeserve.co.uk> X-Deja-AN: 426138215 Content-Transfer-Encoding: 7bit X-Accept-Language: en Content-Type: text/plain; charset=us-ascii X-Complaints-To: abuse@theplanet.net X-Trace: news5.svr.pol.co.uk 914760844 6461 62.136.37.23 (27 Dec 1998 12:14:04 GMT) Organization: Customer of Planet Online Mime-Version: 1.0 NNTP-Posting-Date: 27 Dec 1998 12:14:04 GMT Newsgroups: uk.games.computer.quake,freeserve.games.quake