Article View: uk.games.computer.quake2
Article #186Re: MTU
From: Trickle
Date: Fri, 16 Jul 1999 00:00
Date: Fri, 16 Jul 1999 00:00
37 lines
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1866 bytes
scampi@dial.pipex.com (Mathew Hendry) wrote: >On Wed, 14 Jul 1999 19:54:42 +0100, Paul Marshall ><paul@ronin.pass.theplanet.co.uk> wrote: > >>Quick query - what MTU do people prefer for games playing? > >I use 576. > >Rules of thumb > >Small MTU => packets sent more often > => lower latency > >Large MTU => fewer packet headers sent > => higher throughput > >So... > >Small MTU: best for games >Large MTU: best for leeching W4ReZ Only true if it doesnt get brocken up to 576 anyway. If it gets brocken down from windows95/NT default of 1500 into 3x 576 then slighly more header info gets generated than 3 original 576 packets and you will have some blank space left over in the last packet - though your modem compression routines will sort that quickly. No one ever seems to notice any difference to Quake server connections after changing it. I didnt. I'm not sure that your modem would be unduly bothered either way for downloading, but it may make a difference for your uploading speed. Hmm I might set it back to 1500 and see if I can get >35fps out of BW. ------- Trickle
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f546e,8b04787cd432a775 X-Google-Attributes: gidf546e,public X-Google-Thread: 11497a,8b04787cd432a775 X-Google-Attributes: gid11497a,public From: Trickle@badtrix.freeserve.co.uk (Trickle) Subject: Re: MTU Date: 1999/07/16 Message-ID: <378efbbb.1705259@news.freeserve.net> X-Deja-AN: 501807326 References: <378CDCF2.827CC1E2@ronin.pass.theplanet.co.uk> <37a22825.538605525@news.dial.pipex.com> X-Complaints-To: abuse@theplanet.net X-Trace: news8.svr.pol.co.uk 932145169 672 62.136.4.242 (16 Jul 1999 17:12:49 GMT) Organization: No.1 Reply-To: Trickle NNTP-Posting-Date: 16 Jul 1999 17:12:49 GMT Newsgroups: uk.games.computer.quake2,freeserve.games.quake