Article View: uk.games.computer.quake2
Article #248Re: [AQ2 Rant] 1999 - What The F**k's Going On
From: Paul Marshall
Date: Sun, 20 Jun 1999 00:00
Date: Sun, 20 Jun 1999 00:00
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We are about a week away from being live on a totally new server, so if
you have suggestions, start getting them to me (and Dave) real soon.
It's easier to configure something if the something isn't live yet. :)
As for NFS mounts and limited access uploading, that's a cool plan by
me. Only problem I can forsee is abuse of system, etc... but mostly the
AQ2 crowd are pretty cool (well, the ones I play with are), so I doubt
that'd be an issue.
Paul
[LSoG]R-Storm
David Blackburn wrote:
>
> Hi you seem to like to change your maps fairly often. Would it be a good
> Idea to get a load of unziped maps. NFS mount the NFS server with the maps
> on then give certain ppl access so they can upload a new map list. This
> would ensure you always have a new varity of maps and Paul would not have to
> upload maps all the time and reconfig the map list on his own.
>
> Dave
>
> TreeFrog <treefrog@REMOVABLE.kenly.demon.co.uk> wrote in message
> news:MPG.11d74738c47bc09d989c39@news.demon.co.uk...
> > Right, 2 things that have pissed me off today.
> >
> > First one is map cycles. We're halfway through the year and most of the
> > major servers are STILL running the same cycles they have been since last
> > October. What's the fucking score? Is Paul Marshall the only server admin
> > with any imagination in this godforsaken country? BarrysWorld still have
> > RUINS2 in their cycle - a map that was fucking rotten on its release
> > several BASTARD months ago! Never mind subway. It's not too bad in terms
> > of gameplay, if you ignore the shitty lighting and delete the annoying
> > "music" wav files, but come ON! It's been around for aeons! What the hell
> > is wrong with subway99? Is it too much to expect people to download the
> > odd map from time to time? I realise some of the old maps are genuine
> > classics, but the majority are complete fucking dross. Christ.
> >
> > Secondly - friendly fire. Now, I can see this adding an extra element of
> > strategy to clan matches, but it has absolutely no bloody place on pick-
> > up servers. Every time someone signs on to your team for the first time,
> > a couple of their shots go wild and it's Goodnight Vienna. Well, isn't
> > that just an ass-load of fucking fun. Getting creamed because some poor
> > bastard didn't know that the server had some pointless switch turned on.
> > Alternatively, some lamer takes a dislike to the rest of his team, or
> > "forgets" that FF is on, and tries to shoot through you with his rifle.
> > Loads of fucking entertainment for the whole bloody family. Get a grip,
> > people - it's a nice idea, but in the big bad world it's just a royal
> > pain in the backside.
> >
> > Right, that's me for the moment. Thoughts, anyone?
> >
> > --
> > [Ronin]TreeFrog
> > treefrog@REMOVE.kenly.demon.co.uk ICQ No. 2657698
> > My e-mail address is munged. Everybody needs a fucking good kicking.
--
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Paul Marshall =B)
paul@ronin.pass.theplanet.co.uk
"Because I can't afford to be misread one more time."
++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
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