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Article #274

Re: AQ2 Server Update

#274
From: TragedyTrousers
Date: Sun, 16 May 1999 00:00
41 lines
2200 bytes
TreeFrog sez:
>In article <373EF067.46E426AD@ronin.pass.theplanet.co.uk>, Paul Marshall 
>declared...
>> Hi all,
>> Just a quick update on the map rotation on both the AQ2 DM and TP
>> servers :
>> "bxtrain2" has come out of the DM rotation to be replaced by "subway99"
>Good call.

Ditto.

>> "cliff" has come out of the DM rotation to be replaced by "p1_lightbeam"
>Even better call!

Yes, I agree.  Its a good level in theory, but us modemers have a hell
of a time on it.

>> Both the DM and the TP server have had "saddam" added into the rotation
>
>I was going to say "Isn't saddam a bit big for DM", but I have this 
>horrible feeling that it would be even more unsuited to TP. Kind of like 
>TP games on "teacher" - they last forever. Still, time will tell.

I want to emphasise that last bit.  Lets try the new levels out properly
before we start to bash em.  I have a few reservations about Saddam
myself, but I do hope that they will be wrong.

Shame you can't (yet) have map voting in both TP and DM.

Please god, don't add Mesto in the cycle!  Its lovely to look at, but
snipers are the only ones who'll enjoy it. :(

I think DeepCanyon looks *ace* though, with the type of design that
*could* suit all tastes.  Its like teamjungle should have been.

Teamdepot, murder, and ctbcity look pretty good on first impressions,
although I need to take a proper look at em.


-- 
TragedyTrousers.
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From: erik@kmount.NOSPAMTODAY.globalnet.co.uk (TragedyTrousers)
Subject: Re: AQ2 Server Update
Date: 1999/05/16
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