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Thread View: uk.games.computer.quake2
28 messages
28 total messages Started by [LSoG]TragedyTrousers Fri, 23 Jul 1999 00:00
AQ2 Newbies Niche Update 24/07
#171
Author: [LSoG]TragedyTrousers
Date: Fri, 23 Jul 1999 00:00
25 lines
1929 bytes
OK, the Planet Online map voting for AQ2 servers is now fixed and
working properly at the Newbies Niche.

In Robbie's own words:
>Its fixed!   And it's staying fixed!   After a lot of hard work and a long
> time off line, the Map Voting for the POL servers is now operational again.
>I am very sorry that it hasnt been available for the last week or so, but its back!
>Please note, you will need to re-submit any votes that you submited after 9pm 
>on the 15th July 1999.   If you are unsure, just submit them, as this is the first 
>(trial) time we are using the system, I'll allow a few duplicates to go through.   
>Dont go mad though!

We are also looking for suggestions and ideas for things to put on the
site.  
One idea was that we put up a page where people can agree to play at a
certain time, to help fill up the server.  What do you lot think?

Also, I doubt now that I'll be putting together a step-by-step Newbies
guide, as the one at the AQ2 home page has been updated since last I
read it, and seems pretty comprehensive to me, and I would just be
repeating it, frankly.


-- 
TragedyTrousers.
Re: AQ2 Newbies Niche Update 24/07
#172
Author: Shaft[FSB]
Date: Sat, 24 Jul 1999 00:00
29 lines
1448 bytes
[LSoG]TragedyTrousers wrote in message
<379afc26.1262419@news.btinternet.com>...

<snip>

>We are also looking for suggestions and ideas for things to put on the
>site.
>One idea was that we put up a page where people can agree to play at a
>certain time, to help fill up the server.  What do you lot think?

Sounds like a Good Idea(TM) to me :)  Has the packet loss problems been
sorted out ?
/me hasn't been there in a while . .

<snip>

>--
>TragedyTrousers.
--

Shaft[FSB] aka Musashi aka UK}Guvnor

Mongo only pawn in game of life.
------------------------------------------------------------------------
richardh@nospam.tgis.co.uk
ICQ 15714941
http://www.whitefriars.demon.co.uk/fsb/index.html
http://www.readingjitsu.freeserve.co.uk/quake2skins/skins.html
------------------------------------------------------------------------
Re: AQ2 Newbies Niche Update 24/07
#173
Author: spizz
Date: Sat, 24 Jul 1999 00:00
11 lines
859 bytes
> OK, the Planet Online map voting for AQ2 servers is now fixed and
> working properly at the Newbies Niche.

Whats the URL matey?

--
spizz     aka UK}Falklands

Mildly amusing Q2 demos and screenshots
www.aknight.freeserve.co.uk
Re: AQ2 Newbies Niche Update 24/07
#174
Author: Paul Valerio
Date: Sat, 24 Jul 1999 00:00
18 lines
1287 bytes
In article <379afc26.1262419@news.btinternet.com>, 
tragedy.trousers@SPAMAWAY.btinternet.com says...
> OK, the Planet Online map voting for AQ2 servers is now fixed and
> working properly at the Newbies Niche.

Having just voted, I have a couple of comments to make:

It frightens me that people are voting for cliff2 and colt. Aren't there 
enough servers running colt by now? Aren't you sick of the vomit-inducing 
textures? Aren't you sick of spending five minutes trying to find the 
last enemy player?

And as for cliff2... didn't we agree ages ago that it's, well, shite?

-- 
[Ronin]TreeFrog                                ICQ No. 2657698
ronin.treefrog@{REM0VE}.btinternet.com
My email address is munged. Obviously.
Re: AQ2 Newbies Niche Update 24/07
#175
Author: [MrE]Robbie Boy
Date: Sat, 24 Jul 1999 00:00
39 lines
2175 bytes
See, this is what Voting's all about, everyone gets a say!

If 10 people hate colt, but 1 person likes it, they should still be allowed
to vote for it.  Thats why its there.

All maps should be available, although I think I need to add a few new ones,
maybe I'll do that this afternoon.

Dont like the sun much anyways!

</creeps back into his dark corner!>

--

Respectfully

[MrE]Robbie Boy


Paul Valerio <paul.valerio@REM0VE.btinternet.com> wrote in message
news:MPG.1203c94e123b1986989690@news.btinternet.com...
> In article <379afc26.1262419@news.btinternet.com>,
> tragedy.trousers@SPAMAWAY.btinternet.com says...
> > OK, the Planet Online map voting for AQ2 servers is now fixed and
> > working properly at the Newbies Niche.
>
> Having just voted, I have a couple of comments to make:
>
> It frightens me that people are voting for cliff2 and colt. Aren't there
> enough servers running colt by now? Aren't you sick of the vomit-inducing
> textures? Aren't you sick of spending five minutes trying to find the
> last enemy player?
>
> And as for cliff2... didn't we agree ages ago that it's, well, shite?
>
> --
> [Ronin]TreeFrog                                ICQ No. 2657698
> ronin.treefrog@{REM0VE}.btinternet.com
> My email address is munged. Obviously.
Re: AQ2 Newbies Niche Update 24/07
#176
Author: TreeFrog
Date: Sat, 24 Jul 1999 00:00
17 lines
1377 bytes
In article <7ncj3k$q2l$1@news7.svr.pol.co.uk>, rdm@rdm-
computers.freeserve.co.uk says...
> See, this is what Voting's all about, everyone gets a say!
> 
> If 10 people hate colt, but 1 person likes it, they should still be allowed
> to vote for it.  Thats why its there.

And the problem with mob rule is that there's a good chance we'll wind up 
with people voting for the same maps, week in, week out, unless measures 
are put in place to prevent that happening.
My point was that just about every AQTP server on the face of the planet 
runs colt - do we really need it on another?

-- 
[Ronin]TreeFrog                                ICQ No. 2657698
ronin.treefrog@{REM0VE}.btinternet.com
My email address is munged. Obviously.
Re: AQ2 Newbies Niche Update 24/07
#177
Author: [MrE]Robbie Boy
Date: Sat, 24 Jul 1999 00:00
81 lines
4529 bytes
Firstly, I wasnt having a go! ;o)
Secondly, soz about your email address etc the other day in the NG. I was
tired - my appologies.
Thirdly, I can prevent the same people 'over voting' to some degree, but
there are issues here.

Firstly, I would either have to have you guys reveal email addresses to me.
Want to do that? Be on my list etc?
Next, I could have you all register and make it so that only register user
can vote.
But neither of these will prevent 'stupid' people abusing the system.
Just like Freeserve, we report people to the abuse, they get kicked out,
then they open a new account, and come back with more spam and insults.

There are limits to what I can do here.  I am running this purely
voluntarily, I get nothing out of it apart from giving a little back to all
of the people who have helped me out etc in the past, and helping new people
come along too.

I put the map voting site up trusting all of you people to NOT misuse it,
for the serious players here we will all respect that and only cast one vote
for DM and one for TP.

As I have to manually check every response I get (which hasnt been huge to
be honest either - you're not all really supporting it yet), its time
consuming, but it does give me the ability to spot obvious duplications in
voting and these WILL be ignored.

I will happily change the layout so that you have to log in or reveal email
addresses etc, if thats what everyone here wants, fine by me. But I was
hoping that everyone here would b e responsible enough not to mis use it.

I understand thoroughly what you are saying, but if I intervein and take a
map off of the list, then thats hardly fare to someone who likes that map.
Also, then if someone says, I dont like Cheyenne, Cracked, Hostage2, etc etc
etc, should I also take all of these down?

The voting should reveal what maps are favoured, if no one votes for Colt
etc, then it wont go up, simple as that.

Appologies for going on, but I have had to put in some serious hours to get
the simple looking voting system to work over the last week, and when it
finally does, I wasnt expecting a criticsim straight away!  Tell me what you
want to change with the layout/security etc and I will change it again, but
as for displaying ALL maps for players selection etc, thats staying as it
is, unless someone at Planet takes me off of the case and recruits someone
else.

All comments on this are welcome, as if this service isnt supported by YOU
people, I will take it down, it takes a LOT of time to do, which I happily
do, but I do expect you guys and gals to use it.

:-|

--

Respectfully

[MrE]Robbie Boy


TreeFrog <ronin.treefrog@{REM0VE}.btinternet.com> wrote in message
news:MPG.1203ed05231b5e36989695@news.btinternet.com...
> In article <7ncj3k$q2l$1@news7.svr.pol.co.uk>, rdm@rdm-
> computers.freeserve.co.uk says...
> > See, this is what Voting's all about, everyone gets a say!
> >
> > If 10 people hate colt, but 1 person likes it, they should still be
allowed
> > to vote for it.  Thats why its there.
>
> And the problem with mob rule is that there's a good chance we'll wind up
> with people voting for the same maps, week in, week out, unless measures
> are put in place to prevent that happening.
> My point was that just about every AQTP server on the face of the planet
> runs colt - do we really need it on another?
>
> --
> [Ronin]TreeFrog                                ICQ No. 2657698
> ronin.treefrog@{REM0VE}.btinternet.com
> My email address is munged. Obviously.
Re: AQ2 Newbies Niche Update 24/07
#178
Author: Optrex
Date: Sat, 24 Jul 1999 00:00
14 lines
1397 bytes
In article <7nd28n$j8q$1@news8.svr.pol.co.uk>, [MrE]Robbie Boy did 
spaketh thusly...
<stuff>

I *do* appreciate the effort you're putting in, and onyl voted once (last 
week some time)...

I just don't think enough people either care or read the newsgroup... 
I've never seen a lot of the POL players in here, unless they use 
different aliases.

-- 
Email address spam trapped: 'Yookay'? It's close, but not right. Say what 
ye see.
Re: AQ2 Newbies Niche Update 24/07
#179
Author: [MrE]Robbie Boy
Date: Sun, 25 Jul 1999 00:00
36 lines
2239 bytes
Yeah, but I have hired TT who's posting messages in the uk.games.quake2 etc
etc NG too, and still the response is low.  Think more business needs to be
drummed up!

I would happily extend these services to other Servers too, but I would need
the admins from them to contact me etc, to arrange the frequency of rotation
etc, and there mail addresses to send the results too.  But if a lot of
people dont use it, then its really not worth doing is it.

I am dedicated to doing this, so see if you can drum up some business!

Thanks for your reply, your comments are appreciated. ;o)

--

Respectfully

[MrE]Robbie Boy


Optrex <mikeb@dnet.co.yookay> wrote in message
news:MPG.120430a6d1500f44989689@news.dnet.co.uk...
> In article <7nd28n$j8q$1@news8.svr.pol.co.uk>, [MrE]Robbie Boy did
> spaketh thusly...
> <stuff>
>
> I *do* appreciate the effort you're putting in, and onyl voted once (last
> week some time)...
>
> I just don't think enough people either care or read the newsgroup...
> I've never seen a lot of the POL players in here, unless they use
> different aliases.
>
> --
> Email address spam trapped: 'Yookay'? It's close, but not right. Say what
> ye see.
Re: AQ2 Newbies Niche Update 24/07
#180
Author: TragedyTrousers
Date: Sun, 25 Jul 1999 00:00
15 lines
1241 bytes
Shaft[FSB] sez:

<snip>
>[PO server] Has the packet loss problems been sorted out ?
>/me hasn't been there in a while . .

Yes, it no longer 'dances the funky chicken' every three mins.

I still get nasty little red spikes on Netgraph when lots of people are
on, but as no-one else complains about it, it might well just be my
modem.


-- 
TragedyTrousers.
Re: AQ2 Newbies Niche Update 24/07
#181
Author: [MrE]Robbie Boy
Date: Sun, 25 Jul 1999 00:00
27 lines
1875 bytes
Checks and balances I can do to some degree, but do you understand why I
have to make all maps available?

I was hoping our lot would have been more keep too!

--

Respectfully

[MrE]Robbie Boy


TreeFrog <ronin.treefrog@{REM0VE}.btinternet.com> wrote in message
news:MPG.12050e335350dda298969a@news.btinternet.com...
> In article <7nd28n$j8q$1@news8.svr.pol.co.uk>, rdm@rdm-
> computers.freeserve.co.uk says...
> > Firstly, I wasnt having a go! ;o)
> <snip>
>
> Neither was I - I'm just proposing checks and balances, like. If the
> uptake for your map voting service isn't huge (although I'd expected our
> lot to be madferit), it won't really be an issue.
>
> --
> [Ronin]TreeFrog                                ICQ No. 2657698
> ronin.treefrog@{REM0VE}.btinternet.com
> My email address is munged. Obviously.
Re: AQ2 Newbies Niche Update 24/07
#182
Author: TreeFrog
Date: Sun, 25 Jul 1999 00:00
13 lines
1200 bytes
In article <7nd28n$j8q$1@news8.svr.pol.co.uk>, rdm@rdm-
computers.freeserve.co.uk says...
> Firstly, I wasnt having a go! ;o)
<snip>

Neither was I - I'm just proposing checks and balances, like. If the 
uptake for your map voting service isn't huge (although I'd expected our 
lot to be madferit), it won't really be an issue.

-- 
[Ronin]TreeFrog                                ICQ No. 2657698
ronin.treefrog@{REM0VE}.btinternet.com
My email address is munged. Obviously.
Re: AQ2 Newbies Niche Update 24/07
#183
Author: TreeFrog
Date: Sun, 25 Jul 1999 00:00
12 lines
1302 bytes
In article <7nf2km$iin$1@news7.svr.pol.co.uk>, rdm@rdm-
computers.freeserve.co.uk says...
> Checks and balances I can do to some degree, but do you understand why I
> have to make all maps available?

That's what I'm trying to say - I'm not having a go at you for listing 
colt, cliff2 etc., I'm having a go at the strange lot who voted for them.

-- 
[Ronin]TreeFrog                                ICQ No. 2657698
ronin.treefrog@{REM0VE}.btinternet.com
My email address is munged. Obviously.
Re: AQ2 Newbies Niche Update 24/07
#184
Author: spizz
Date: Sun, 25 Jul 1999 00:00
21 lines
1668 bytes
>
> I was hoping our lot would have been more keep too!
>

I plan on voting but I don't know a lot of the maps as I've only really
started playing Action....only the ones currently on POL really.  With
sooooo many maps available, it is an excellent idea though and one that I
think you must stick with.

On a different note.....I've played the odd map here and there over the last
couple of months but last night and tonight I've played about 5 or 6 in a
row and have really got bitten by it.  Now I have to find out how to thow a
knife and kick someone...I know, I know.....RTFM spizzie my lad...... but
they're all so dull...oh well.....back to POL.....I'll suss it somehow :o)

--
spizz     aka UK}Falklands

Mildly amusing Q2 demos and screenshots
www.aknight.freeserve.co.uk
Re: AQ2 Newbies Niche Update 24/07
#160
Author: [MrE]Robbie Boy
Date: Mon, 26 Jul 1999 00:00
25 lines
1868 bytes
K, thats alright then! Phew, glad thats over!

lol

--

Respectfully

[MrE]Robbie Boy


TreeFrog <ronin.treefrog@{REM0VE}.btinternet.com> wrote in message
news:MPG.1205267b86a4176598969d@news.btinternet.com...
> In article <7nf2km$iin$1@news7.svr.pol.co.uk>, rdm@rdm-
> computers.freeserve.co.uk says...
> > Checks and balances I can do to some degree, but do you understand why I
> > have to make all maps available?
>
> That's what I'm trying to say - I'm not having a go at you for listing
> colt, cliff2 etc., I'm having a go at the strange lot who voted for them.
>
> --
> [Ronin]TreeFrog                                ICQ No. 2657698
> ronin.treefrog@{REM0VE}.btinternet.com
> My email address is munged. Obviously.
Re: AQ2 Newbies Niche Update 24/07
#161
Author: [MrE]Robbie Boy
Date: Mon, 26 Jul 1999 00:00
40 lines
2261 bytes
So, we need some more info on the Newbies Niche eh?

Right, check out the site by say Wednesday and I'll see what I can do.

http://aq2.games.theplanet.net/newbie

--

Respectfully

[MrE]Robbie Boy


spizz <spizz@bigfootDOT.com> wrote in message
news:7ng1tc$1bo$1@uranium.btinternet.com...
>
> >
> > I was hoping our lot would have been more keep too!
> >
>
> I plan on voting but I don't know a lot of the maps as I've only really
> started playing Action....only the ones currently on POL really.  With
> sooooo many maps available, it is an excellent idea though and one that I
> think you must stick with.
>
> On a different note.....I've played the odd map here and there over the
last
> couple of months but last night and tonight I've played about 5 or 6 in a
> row and have really got bitten by it.  Now I have to find out how to thow
a
> knife and kick someone...I know, I know.....RTFM spizzie my lad...... but
> they're all so dull...oh well.....back to POL.....I'll suss it somehow :o)
>
> --
> spizz     aka UK}Falklands
>
> Mildly amusing Q2 demos and screenshots
> www.aknight.freeserve.co.uk
>
>
Re: AQ2 Newbies Niche Update 24/07
#162
Author: spizz
Date: Mon, 26 Jul 1999 00:00
11 lines
1168 bytes
> So, we need some more info on the Newbies Niche eh?
>

Hehe...my cunning plan worked....manuals? who needs em...

--
spizz     aka UK}Falklands

Mildly amusing Q2 demos and screenshots
www.aknight.freeserve.co.uk
Re: AQ2 Newbies Niche Update 24/07
#163
Author: [LSoG]Hesitator
Date: Mon, 26 Jul 1999 00:00
20 lines
1457 bytes
Blimey Robbie! 8:05 on a Monday? Are you on drugs or summat?

Hes.

"[MrE]Robbie Boy" wrote:

> K, thats alright then! Phew, glad thats over!
>
> lol
>
> --
>
> Respectfully
>
> [MrE]Robbie Boy
>

--

"Close the curtains, Geoffrey. I'm amphibious."
Re: AQ2 Newbies Niche Update 24/07
#164
Author: Optrex
Date: Mon, 26 Jul 1999 00:00
18 lines
1858 bytes
TreeFrog <ronin.treefrog@{REM0VE}.btinternet.com> wrote in message
news:MPG.1205267b86a4176598969d@news.btinternet.com...
> In article <7nf2km$iin$1@news7.svr.pol.co.uk>, rdm@rdm-
> computers.freeserve.co.uk says...
> > Checks and balances I can do to some degree, but do you understand why I
> > have to make all maps available?
>
> That's what I'm trying to say - I'm not having a go at you for listing
> colt, cliff2 etc., I'm having a go at the strange lot who voted for them.

Cliff2's good... even for 'net play, IMHO.

Better than that big hip of doo-doo LagCanyon...

--
[Ronin]Optrex
Email address spam trapped: 'Yookay'? It's close, but not right. Say what ye
see.
Re: AQ2 Newbies Niche Update 24/07
#165
Author: TragedyTrousers
Date: Mon, 26 Jul 1999 00:00
25 lines
1946 bytes
TreeFrog sez:

>That's what I'm trying to say - I'm not having a go at you for listing 
>colt, cliff2 etc., I'm having a go at the strange lot who voted for them.

I might go along with 'strange', as long as its 'strange, but true'. 

I voted for Colt because its a *great* TP level, and not on any of the
Fury servers.

I could understand someone complaining because of a really limited level
like ActCity2 getting votes (it has), but not Colt...

It has a lot of scope for tactical teamwork and intelligent TP, rather
than just playing like one big FFA, as Actcity2 and Urban 2&3 do.  

The textures aren't beautiful?  So what!
Lighthouse is a great looking level, but its as interesting as the
inside of a crisp packet.*


-- 
TragedyTrousers.

*  Nice 'n' Spicy Nik Naks, in this case.
Re: AQ2 Newbies Niche Update 24/07
#166
Author: [MrE]Robbie Boy
Date: Mon, 26 Jul 1999 00:00
37 lines
1799 bytes
Ooooo,  ooooo, a regular returns!

Yeah, just check me mail b 4 I go off to work each morning!

Not playing AQ2 still, dont worry!

--

Respectfully

[MrE]Robbie Boy


[LSoG]Hesitator <matt15a@dontspam.hotmail.com> wrote in message
news:379C19A0.C2558525@dontspam.hotmail.com...
> Blimey Robbie! 8:05 on a Monday? Are you on drugs or summat?
>
> Hes.
>
> "[MrE]Robbie Boy" wrote:
>
> > K, thats alright then! Phew, glad thats over!
> >
> > lol
> >
> > --
> >
> > Respectfully
> >
> > [MrE]Robbie Boy
> >
>
> --
>
> "Close the curtains, Geoffrey. I'm amphibious."
>
>
Re: AQ2 Newbies Niche Update 24/07
#167
Author: [MrE]Robbie Boy
Date: Mon, 26 Jul 1999 00:00
36 lines
2114 bytes
I agree with that!  H8 deep canyon, but then I'm never any good at it, funny
how that works aint it!

--

Respectfully

[MrE]Robbie Boy


Optrex <mikeb@dnet.co.yookay> wrote in message
news:379c1980@royan.d-n-a.net...
> TreeFrog <ronin.treefrog@{REM0VE}.btinternet.com> wrote in message
> news:MPG.1205267b86a4176598969d@news.btinternet.com...
> > In article <7nf2km$iin$1@news7.svr.pol.co.uk>, rdm@rdm-
> > computers.freeserve.co.uk says...
> > > Checks and balances I can do to some degree, but do you understand why
I
> > > have to make all maps available?
> >
> > That's what I'm trying to say - I'm not having a go at you for listing
> > colt, cliff2 etc., I'm having a go at the strange lot who voted for
them.
>
> Cliff2's good... even for 'net play, IMHO.
>
> Better than that big hip of doo-doo LagCanyon...
>
> --
> [Ronin]Optrex
> Email address spam trapped: 'Yookay'? It's close, but not right. Say what
ye
> see.
>
>
>
Re: AQ2 Newbies Niche Update 24/07
#168
Author: [MrE]Robbie Boy
Date: Mon, 26 Jul 1999 00:00
37 lines
2276 bytes
TT, I never did find out, are you a student?  Just wondered about the Nik
Nak eating, thats all!

--

Respectfully

[MrE]Robbie Boy


TragedyTrousers <tragedy.trousers@SPAMYENOTbtinternet.com> wrote in message
news:37a23207.2507961@news.btinternet.com...
> TreeFrog sez:
>
> >That's what I'm trying to say - I'm not having a go at you for listing
> >colt, cliff2 etc., I'm having a go at the strange lot who voted for them.
>
> I might go along with 'strange', as long as its 'strange, but true'.
>
> I voted for Colt because its a *great* TP level, and not on any of the
> Fury servers.
>
> I could understand someone complaining because of a really limited level
> like ActCity2 getting votes (it has), but not Colt...
>
> It has a lot of scope for tactical teamwork and intelligent TP, rather
> than just playing like one big FFA, as Actcity2 and Urban 2&3 do.
>
> The textures aren't beautiful?  So what!
> Lighthouse is a great looking level, but its as interesting as the
> inside of a crisp packet.*
>
>
> --
> TragedyTrousers.
>
> *  Nice 'n' Spicy Nik Naks, in this case.
Re: AQ2 Newbies Niche Update 24/07
#169
Author: [MrE]Robbie Boy
Date: Mon, 26 Jul 1999 00:00
33 lines
2093 bytes
Hmmm, I've been had!

Nope, seriously, I am hoping to get some time to do so more at the site this
week.  But I am also laying a patio (no smutty jokes please, like am I
mixing the see - ment myself etc etc!), tiling me bathroom, and trying to
play a game or too every now and then as well!

Content is something I really want to get more of on the site, so if you
have any suggestions, let me know.  Take a squizz on Wednesday Spizz (didnt
think I could use those 2 words in one sentance, but what the hell!)

--

Respectfully

[MrE]Robbie Boy


spizz <spizz@bigfootDOT.com> wrote in message
news:7nh5fi$4ka$1@neptunium.btinternet.com...
>
> > So, we need some more info on the Newbies Niche eh?
> >
>
> Hehe...my cunning plan worked....manuals? who needs em...
>
> --
> spizz     aka UK}Falklands
>
> Mildly amusing Q2 demos and screenshots
> www.aknight.freeserve.co.uk
>
>
Re: AQ2 Newbies Niche Update 24/07
#170
Author: Optrex
Date: Mon, 26 Jul 1999 00:00
19 lines
1672 bytes
In article <7nhuht$41p$1@news8.svr.pol.co.uk>, [MrE]Robbie Boy did 
spaketh thusly...
> I agree with that!  H8 deep canyon, but then I'm never any good at it, funny
> how that works aint it!
> 
> --
> 
> Respectfully
> 
> [MrE]Robbie Boy

Funny, I can play it well on a LAN... btu when I try it over a mdoem it 
just lags away to buggery... It seemed like I was getting less than one 
fps on average last night, I think.


-- 
Email address spam trapped: 'Yookay'? It's close, but not right. Say what 
ye see.
Re: AQ2 Newbies Niche Update 24/07
#157
Author: [LSoG]Hesitator
Date: Tue, 27 Jul 1999 00:00
56 lines
2151 bytes

"[MrE]Robbie Boy" wrote:

> Ooooo,  ooooo, a regular returns!

Who? Me? I didn't think I counted. It seems most folk who aren't LSoG
just ignore me anyway...
I'm flattered :)

>
>
> Yeah, just check me mail b 4 I go off to work each morning!
>
> Not playing AQ2 still, dont worry!

It's only a matter of time...

Hes.

>
>
> --
>
> Respectfully
>
> [MrE]Robbie Boy
>
> [LSoG]Hesitator <matt15a@dontspam.hotmail.com> wrote in message
> news:379C19A0.C2558525@dontspam.hotmail.com...
> > Blimey Robbie! 8:05 on a Monday? Are you on drugs or summat?
> >
> > Hes.
> >
> > "[MrE]Robbie Boy" wrote:
> >
> > > K, thats alright then! Phew, glad thats over!
> > >
> > > lol
> > >
> > > --
> > >
> > > Respectfully
> > >
> > > [MrE]Robbie Boy
> > >
> >
> > --
> >
> > "Close the curtains, Geoffrey. I'm amphibious."
> >
> >

--

HOO-YAH!
Re: AQ2 Newbies Niche Update 24/07
#158
Author: [MrE]Robbie Boy
Date: Tue, 27 Jul 1999 00:00
74 lines
2754 bytes
Nice to hear from you again!

Soz about diappearing in the game the other night! I got 2 phone lines with
this cable tv crap, and recently when the other phone rings, me modem go
'plick' and disconnects, good eh!  Saves me loads on online gaming, as with
our phone line ringing ever 5 mins I never get a long game no more!

--

Respectfully

[MrE]Robbie Boy


[LSoG]Hesitator <matt15a@dontspam.hotmail.com> wrote in message
news:379D89BF.D7D5F3F7@dontspam.hotmail.com...
>
>
> "[MrE]Robbie Boy" wrote:
>
> > Ooooo,  ooooo, a regular returns!
>
> Who? Me? I didn't think I counted. It seems most folk who aren't LSoG
> just ignore me anyway...
> I'm flattered :)
>
> >
> >
> > Yeah, just check me mail b 4 I go off to work each morning!
> >
> > Not playing AQ2 still, dont worry!
>
> It's only a matter of time...
>
> Hes.
>
> >
> >
> > --
> >
> > Respectfully
> >
> > [MrE]Robbie Boy
> >
> > [LSoG]Hesitator <matt15a@dontspam.hotmail.com> wrote in message
> > news:379C19A0.C2558525@dontspam.hotmail.com...
> > > Blimey Robbie! 8:05 on a Monday? Are you on drugs or summat?
> > >
> > > Hes.
> > >
> > > "[MrE]Robbie Boy" wrote:
> > >
> > > > K, thats alright then! Phew, glad thats over!
> > > >
> > > > lol
> > > >
> > > > --
> > > >
> > > > Respectfully
> > > >
> > > > [MrE]Robbie Boy
> > > >
> > >
> > > --
> > >
> > > "Close the curtains, Geoffrey. I'm amphibious."
> > >
> > >
>
> --
>
> HOO-YAH!
>
>
Re: AQ2 Newbies Niche Update 24/07
#159
Author: [MrE]Robbie Boy
Date: Tue, 27 Jul 1999 00:00
33 lines
2073 bytes
Mines not normally TOO bad, although it does flare up every now and then!

Guess I'm jsut crap!  It's ok tho, I'll mince anyone on Cracked!

--

Respectfully

[MrE]Robbie Boy


Optrex <mikeb@dnet.co.yookay> wrote in message
news:MPG.12069f0edc7a37fc98968a@news.dnet.co.uk...
> In article <7nhuht$41p$1@news8.svr.pol.co.uk>, [MrE]Robbie Boy did
> spaketh thusly...
> > I agree with that!  H8 deep canyon, but then I'm never any good at it,
funny
> > how that works aint it!
> >
> > --
> >
> > Respectfully
> >
> > [MrE]Robbie Boy
>
> Funny, I can play it well on a LAN... btu when I try it over a mdoem it
> just lags away to buggery... It seemed like I was getting less than one
> fps on average last night, I think.
>
>
> --
> Email address spam trapped: 'Yookay'? It's close, but not right. Say what
> ye see.
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