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Thread View: uk.games.computer.quake2
11 messages
11 total messages Started by Paul Marshall Sun, 20 Jun 1999 00:00
POL AQ2 Server Update
#250
Author: Paul Marshall
Date: Sun, 20 Jun 1999 00:00
25 lines
1623 bytes
Hi all,

Two bits of news for you all :

1)  The DM server has been upgraded to AQ:Edition.  It's only just gone
on today, so it's running a bog standard config.  I'll look at that in
the next couple of days.

2)  Towards the end of the week, I'm intending to do a server move to a
separate box for both AQ2 servers.  Hopefully, this should mean better
things for both AQ2-ers and normal Q2 people. :)

If anyone's got a decent AQ:E config they'd like to give me to save
time, then that'd be great. :)

	Paul
	[LSoG]R-Storm
	POL AQ2 Server Admin
-- 
  ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
     Paul Marshall  =B)
     paul@ronin.pass.theplanet.co.uk
     "Because I can't afford to be misread one more time."
  ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Re: POL AQ2 Server Update
#209
Author: Gibz
Date: Sun, 20 Jun 1999 00:00
15 lines
1200 bytes
Paul Marshall <paul@ronin.pass.theplanet.co.uk> wrote in message
news:376D4B7D.CEE2733B@ronin.pass.theplanet.co.uk...
>
> Hi all,
>
> Two bits of news for you all :
>
> 1)  The DM server has been upgraded to AQ:Edition.  It's only just gone
> on today, so it's running a bog standard config.  I'll look at that in
> the next couple of days.

Whats diiferne about Edition?

thanx
Re: POL AQ2 Server Update
#252
Author: [LSoG]TragedyTrousers
Date: Sun, 20 Jun 1999 00:00
26 lines
1555 bytes
Paul Marshall sez:

>Hi all,
>
>Two bits of news for you all :
>
>1)  The DM server has been upgraded to AQ:Edition.  It's only just gone
>on today, so it's running a bog standard config.  I'll look at that in
>the next couple of days.
>
>2)  Towards the end of the week, I'm intending to do a server move to a
>separate box for both AQ2 servers.  Hopefully, this should mean better
>things for both AQ2-ers and normal Q2 people. :)
>
>If anyone's got a decent AQ:E config they'd like to give me to save
>time, then that'd be great. :)

That was quick!  Nice one.  Hopefully the move might sort out the lost
packets I'm getting on PO servers at the moment as well.

Do you have the location files for AQ2E?  I can mail them to you if its
easier that way.  Dead small, only about 13k.


-- 
TragedyTrousers.
Re: POL AQ2 Server Update
#214
Author: [MrE]Robbie Boy
Date: Mon, 21 Jun 1999 00:00
29 lines
1595 bytes
yeah, my point exactly!

Its not the one where you can punch people is it?  I hate that, please see
other posting about this, sent it like ages ago, but its here somewhere!

--
Respectfully

[MrE]Robbie Boy

Gibz <rich@goodwin71.freeserve.co.uk> wrote in message
news:7kjqja$em4$1@news6.svr.pol.co.uk...
>
> Paul Marshall <paul@ronin.pass.theplanet.co.uk> wrote in message
> news:376D4B7D.CEE2733B@ronin.pass.theplanet.co.uk...
> >
> > Hi all,
> >
> > Two bits of news for you all :
> >
> > 1)  The DM server has been upgraded to AQ:Edition.  It's only just gone
> > on today, so it's running a bog standard config.  I'll look at that in
> > the next couple of days.
>
> Whats diiferne about Edition?
>
> thanx
>
>
Re: POL AQ2 Server Update
#218
Author: Aardvark
Date: Mon, 21 Jun 1999 00:00
15 lines
1371 bytes
[MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message
news:7kllu1$hgn$1@news8.svr.pol.co.uk...
> yeah, my point exactly!
>
> Its not the one where you can punch people is it?  I hate that, please see
> other posting about this, sent it like ages ago, but its here somewhere!
>
Whaaaaaaaaat?!! No punching? But its a right laff, just ask the tragic one
:)

Like all the new game ideas coming in at the moment, some of them could be
fun.

--
[MrE]Aardvark
Re: POL AQ2 Server Update
#221
Author: [LSoG]TragedyTrousers
Date: Mon, 21 Jun 1999 00:00
34 lines
2100 bytes
Aardvark sez:

>[MrE]Robbie Boy <rdm@rdm-computers.freeserve.co.uk> wrote in message
>news:7kllu1$hgn$1@news8.svr.pol.co.uk...
>> yeah, my point exactly!
>>
>> Its not the one where you can punch people is it?  I hate that, please see
>> other posting about this, sent it like ages ago, but its here somewhere!
>>
>Whaaaaaaaaat?!! No punching? But its a right laff, just ask the tragic one
>:)
>
>Like all the new game ideas coming in at the moment, some of them could be
>fun.

Punching plays virtually no part in the game at all.  Honest.  
I play on Fury most nights, and I've never been punched once.  
Well, except by Aardy of course, and he's a "special" case.  The kind
that wears those jackets that do up at the back.

Now that the novelty has worn off, you only really see people punching
when FF is on, and its the end of a round - FF frenzy!
Its not powerful enough to beat someone with a gun unless they're lagged
out or asleep or something - you have to hit someone about 10 times
before you kill em!  
Thats not easy when they have a gun that can kill you with one shot.
(Read: not possible).

Mind you, after reading Robbies post, I'm gonna try to slap the bejeezus
out of him next time I see him! :)


-- 
TragedyTrousers.
Re: POL AQ2 Server Update
#232
Author: Paul Marshall
Date: Tue, 22 Jun 1999 00:00
41 lines
2134 bytes

"[LSoG]TragedyTrousers" wrote:
> 
> Paul Marshall sez:
> 
> >Hi all,
> >
> >Two bits of news for you all :
> >
> >1)  The DM server has been upgraded to AQ:Edition.  It's only just gone
> >on today, so it's running a bog standard config.  I'll look at that in
> >the next couple of days.
> >
> >2)  Towards the end of the week, I'm intending to do a server move to a
> >separate box for both AQ2 servers.  Hopefully, this should mean better
> >things for both AQ2-ers and normal Q2 people. :)
> >
> >If anyone's got a decent AQ:E config they'd like to give me to save
> >time, then that'd be great. :)
> 
> That was quick!  Nice one.  Hopefully the move might sort out the lost
> packets I'm getting on PO servers at the moment as well.
> 
> Do you have the location files for AQ2E?  I can mail them to you if its
> easier that way.  Dead small, only about 13k.
> 
> --
> TragedyTrousers.

I don't offhand.  Please do. :)

	Paul
	[LSoG]R-Storm

-- 
  ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
     Paul Marshall  =B)
     paul@ronin.pass.theplanet.co.uk
     "Because I can't afford to be misread one more time."
  ++ -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ++
Re: POL AQ2 Server Update
#236
Author: [LSoG]TragedyTrousers
Date: Tue, 22 Jun 1999 00:00
30 lines
1207 bytes
Paul Marshall sez:

>Me sez
> Do you have the location files for AQ2E?  I can mail them to you if its
>> easier that way.  Dead small, only about 13k.

>I don't offhand.  Please do. :)

Done.

Maps currently supported are:
actcity2
actcity3
armyterr
blockwar
blood
city
kumanru
monastery
police
rhcity1
teamjungle
tokyo
urban
urban2
tube (?)


-- 
TragedyTrousers.
Re: POL AQ2 Server Update
#238
Author: Shuggy
Date: Tue, 22 Jun 1999 00:00
19 lines
1310 bytes
[LSoG]TragedyTrousers erik@kmount.NOSPAMTODAY.globalnet.co.uk wrote in 
<377adaf1.5933554@read.news.global.net.uk>:

>Paul Marshall sez:
>
>>Me sez
>> Do you have the location files for AQ2E?  I can mail them to you if its
>>> easier that way.  Dead small, only about 13k.
>
>>I don't offhand.  Please do. :)
>
>Done.
>

do the clients need these files or can we just use the %x commands without 
worrying?

-- 
Matt Hope "Oh god more config trubs :)"
Re: POL AQ2 Server Update
#240
Author: [MrE]Robbie Boy
Date: Tue, 22 Jun 1999 00:00
18 lines
1289 bytes
What else does the new Edition version do?

Where can I get it for my LAN?

Where can I get a full list of config and console commands?

And how do I use the %x commands to say thing like;

1 million health and bandaging etc etc

you've all seen it, but how do I do it?

Ta

--
Respectfully

[MrE]Robbie Boy
Re: POL AQ2 Server Update
#244
Author: [LSoG]TragedyTrousers
Date: Tue, 22 Jun 1999 00:00
11 lines
1174 bytes
[MrE]Robbie Boy sez:

>What else does the new Edition version do?

I could just paste the text file here, but it'd be best for all if you
strolled over to this site for the readme and files:
http://action.gametown.de/english/index.html


-- 
TragedyTrousers.
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