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Article #149THEORY NET: Clustering to ...
From: arvind
Date: Mon, 24 Aug 1987 20:35
Date: Mon, 24 Aug 1987 20:35
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1682 bytes
From: Stanley Shebs <shebs@cs.utah.edu>
Subject: Clustering to Minimize Window Motion
Does anybody know of any good algorithms to cluster nearby points to
minimize the moving of a window over those points? In case that wasn't
clear, suppose I have a set of points randomly scattered over the plane,
and a rectangular window of some fixed size, and I want to get each point
visible inside the window at least once. I move the window some number of
times, and that number will of course be between 0 (if all the points fit in
one view) and the number of points (if they're all far apart). Moving the
window is expensive, so what I want is an algorithm to determine the smallest
set of window positions that covers all the points. The algorithm should
probably be quadratic in the number of points or better - optimality is
less important. Algorithms, references and reductions to similar problems
are all welcome...
stan shebs
shebs@cs.utah.edu
(Incidentally, this problem arose in connection with my recently posted
game "xconq", where the points are playing pieces and the window is an
X window, so a good algorithm will likely show up in the next release!)
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Relay-Version: version B 2.10 5/3/83; site utzoo.UUCP Path: arc1-ca.pugleaf.net!utzoo!utgpu!utcsri!arvind From: arvind@utcsri.UUCP Newsgroups: ut.theory Subject: THEORY NET: Clustering to ... Message-ID: <5304@utcsri.UUCP> Date: Mon, 24-Aug-87 16:35:09 EDT Article-I.D.: utcsri.5304 Posted: Mon Aug 24 16:35:09 1987 Date-Received: Tue, 25-Aug-87 01:05:12 EDT Distribution: ut Organization: CSRI, University of Toronto Lines: 22