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Article #1238Re: Tranparency
From: Gernot Hoffmann
Date: Wed, 26 Feb 2003 13:17
Date: Wed, 26 Feb 2003 13:17
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Would be helpful, also for Z-buffering of 3D graphics. Let�s say a generalization of transparency, not restricted to a finite number of layers (blend actual pattern and new pattern). I think there is a fundamental restriction in the PS concept: PS can write new graphics elements into the memory for the rendered page but it cannot read the actual content. At least I didn�t find any hint about in the PLRManual. Best regards --Gernot Hoffmann
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X-Google-Language: ENGLISH,ASCII X-Google-Thread: 10c61a,b3614a63ff341733 X-Google-Attributes: gid10c61a,public X-Google-ArrivalTime: 2003-02-26 05:38:37 PST From: "Gernot Hoffmann" <hoffmann@fho-emden.de> Path: arc1-ca.pugleaf.net!archiver1.google.com!news1.google.com!sn-xit-02!sn-xit-06!sn-xit-09!supernews.com!news.maxwell.syr.edu!nntp.infostrada.it!newsfeed01.sul.t-online.de!t-online.de!WebX Newsgroups: adobe.postscript.programming Subject: Re: Tranparency Message-ID: <1de80876.0@WebX.la2eafNXanI> Date: Wed, 26 Feb 2003 05:17:35 -0800 References: <1de80876.-1@WebX.la2eafNXanI> Lines: 10 MIME-Version: 1.0 Content-Type: text/plain; charset="ISO-8859-1" Content-Transfer-Encoding: 8bit