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Article #663Re: Wah!! I dont get it!!
From: Burpmaster
Date: Sat, 15 Jan 2000 00:00
Date: Sat, 15 Jan 2000 00:00
30 lines
2485 bytes
2485 bytes
There's a benchmark that can do 14.5 million triangles per second using TnL. Now why are other programs having such a hard time? Doesn't seem like that big of a task to send indicies and change texture stages several times per frame... Marek Pawel Synowiec wrote: > > As far as I know, Unreal Tournament doesn't take advantage of the > > GeForce > > T&L unit, that means the CPU has to do it, and then of course you get > > better results with a faster CPU. With dedicated T&L titles like Dagoth > > Moor ZG, > > the difference between processor speeds is smaller, but according to the > > benchmarks I've seen, it's still a pretty big gap: a Celeron 400 gives > > 80% > > the framerate of a Pentium III 550 in DMZG. > > Of course it does..... how do you think the information gets to the > GeForce.... > > You need to feed it.... forget all the _crap_ about 'frees up cpu time'. > Your cpu is feeding the GeForce, and _currently_ no CPU can feed it fast > enough to reach the Transform limits of the GeForce so it just gets faster & > faster. > > No, its not a con. The GeForce does the T&L much faster than _any_ CPU. > > Yes. There are many ways around the CPU, but that just speeds up the > transfer and leaves the CPU idle.... > > Hehe.
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: feaeb,4e25611554aa0c70 X-Google-Attributes: gidfeaeb,public X-Google-Thread: 10dec9,4e25611554aa0c70 X-Google-Attributes: gid10dec9,public X-Google-Thread: 1041c8,4e25611554aa0c70 X-Google-Attributes: gid1041c8,public From: Burpmaster <a@b.c> Subject: Re: Wah!! I dont get it!! Date: 2000/01/15 Message-ID: <388109B3.244CE528@b.c> X-Deja-AN: 573163788 Content-Transfer-Encoding: 7bit References: <lgff4.9325$lN.222710@nnrp3.clara.net> <85k2an$oin$1@news.creativelabs.com> <3881a1f8.59536214@perm.read.netcom.net.uk> <85k9vk$8se$1@news.creativelabs.com> <3883ad1e.62390506@perm.read.netcom.net.uk> <85kg38$jsq$1@news.creativelabs.com> <3886cc7d.70423068@perm.read.netcom.net.uk> <85kl57$1pi$1@news.creativelabs.com> <sruf4.20$mV2.3836@news7.onvoy.net> <85n4p0$ms0$1@news.creativelabs.com> <rZLf4.89$mV2.10351@news7.onvoy.net> <3880778C.EAE5F2A@online.no> <85qjbv$ame$1@neptunium.btinternet.com> X-Accept-Language: en-US,en Content-Type: text/plain; charset=us-ascii Organization: Creative Labs, Inc. Mime-Version: 1.0 Newsgroups: alt.comp.periphs.videocards.nvidia,alt.games.unreal.tournament,creative.products.3d_blaster.annihilator