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Article #692Re: A positive note on the 3.56 driver
From: PJ
Date: Wed, 17 Nov 1999 00:00
Date: Wed, 17 Nov 1999 00:00
97 lines
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4561 bytes
ok an update to your requested info. I get no flicker with voodoo lights. I installed the direct 3d version during setup. I chose the 1024X768X16 for the display. As for frame rates in D3, well once I know how to display the frame rates I will post my results. I can now also play D3 in open GL without a problem. So add that as another positive for 3.56 (tried OpenGL with the CL 2.08 yesterday and the screen in D3 was all shifted to the bottom of the monitor) PJ <no@aol.com> wrote in message news:... > I play descent 3 in direct 3d. if I try to run D3 in OpenGL it is not usable > for the entire screen except for the top is shifted to the bottom of the > screen (have not tried with 3.56 though but this has been the case with 2.08 > all the way up to 3.53). How do you get the frame rates in D3? I do not have > voodoo light but will try it (downloading now) and report back. I would > very much like to see a new "official" driver from NVIDIA that is optimized > for the TNT/TNT2 cards that incorporated the overclocking utility of 3.5x > and also fixes the texture problems with UT that 2.08-2.40 have . > thrillmstr <thrillmstr@mindspring.com> wrote in message > news:80tik6$s6c$2@nntp2.atl.mindspring.net... > > when you play descent3 (my favorite) is it in direct3d or opengl? what > kind > > of framerates are you getting when outside with the 3.56 and 2.08's? also > do > > you have voodoo lights? if so does it flicker like it did on mine (bad) > when > > i had the 3.56's? i noticed while playing links ls99 (I hate to watch or > > play golf but its a pleasent change from shooting games), the colors where > > alot more vibrant and really stood out when running 3.5x..just wondering > is > > all > > PJ <no@aol.com> wrote in message > > news:CziY3.21$2J6.617@newscene.newscene.com... > > > I have finally decided to install the 3.56 drivers. I had tried every > > driver > > > since 2.17 and always ended back to either the cl 2.08 or the reference > > 2.08 > > > drivers. This time though I think 3.56 seems to be the driver I am going > > to > > > keep for now. It lacks the speed of the 2.08 series but it resolves many > > > texture problems that I have with Unreal tournament, need for speed > high > > > stakes, and descent 3. With UT the floors and walls textures go crazy > > after > > > a few minutes of play if I play in 1024X768X 16 Bit and all settings to > > the > > > max. If I set the settings to 800X600X16 and all textures low I can play > > > with the 2.08. 3.56 allows me to play at the resolution and color pallet > I > > > want (and higher) without the whacked out textures. Turning vsync off or > > on > > > had no effect with 2.08. With NFSHS at 1024X768X16 , I would get a > black > > > square under each opponent cars and the tires would bleed the same color > > as > > > the body of the car. With descent 3, I could see the world being drawn > as > > I > > > moved forward when playing in outside world level. 3.56 resolves > everyone > > of > > > these issues. Unfortunately 3.56 also scores lower than 2.08 in all > > > benchmarks that I have run. 3.53 also resolved all the problems but > > > Introduced an annoying pause every minute or so when playing any direct > 3d > > > game. One thing I did note that was strange with 3.56 is that 3d mark99 > > > (full version) reports the total available texture memory available as > > being > > > 55515. with the 2.08 drivers the total available at the same setting was > > 64 > > > MB (the agp amount I set in bios). Why the 9 MB difference ? Maybe that > is > > > the cause of the slower benchmarks. > > > Just my .002 of observations on 3.56 drivers > > > > > > > > > > > >
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 1073f6,8c8105f55f8f57cc X-Google-Attributes: gid1073f6,public X-Google-Thread: feaeb,8c8105f55f8f57cc X-Google-Attributes: gidfeaeb,public From: "PJ" <no@aol.com> Subject: Re: A positive note on the 3.56 driver Date: 1999/11/17 Message-ID: <IutY3.3003$2J6.67531@newscene.newscene.com> X-Deja-AN: 549614089 X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 X-Trace: newscene.newscene.com 942826536 208.246.240.174 (Wed, 17 Nov 1999 02:15:36 CST) Organization: Newscene Public Access Usenet News Service (http://www.newscene.com/) X-MSMail-Priority: Normal NNTP-Posting-Date: Wed, 17 Nov 1999 02:15:36 CST Newsgroups: alt.comp.periphs.videocards.nvidia,creative.products.3d_blaster.riva_tnt2_ultra