🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

4 total messages Started by michaelcox Thu, 04 Feb 1999 00:00
HELP: Half Life and Quantum3d Obsidian2 X-24
#58
Author: michaelcox
Date: Thu, 04 Feb 1999 00:00
23 lines
1949 bytes
I have a new system.  It is not a wimpy system but when I play the Half Life
Day One demo that came with my Monster Sound MX300, it crawls like a worm. 
It is very sluggish responding to my keyboard.	Is it the system?  The
graphics? It looks beautiful but trying to do anything is impossible.  I have
to hold the key down for a second or more before it starts responding.	By
then it has so many keystrokes in the queue I have to wait for it to clear
out.

I have a ASUS P2D-DS motherboard, P2 450MHz, 128MB SDRAM, Quantum3D Obsidian2
X- 24 accelerator, Hercules Dynamite TNT.  This thing just burns through
anything I have tried so far (half life demo is the only game I have tried).

Any hints/tips on how to configure my video cards would be appreciated.  I am
new to the world of 3D cards/accelerators.

Thank you!

Michael
---
michaelcox@my-dejanews.com

-----------== Posted via Deja News, The Discussion Network ==----------
http://www.dejanews.com/       Search, Read, Discuss, or Start Your Own    
Re: HELP: Half Life and Quantum3d Obsidian2 X-24
#59
Author: Kelvin
Date: Thu, 04 Feb 1999 00:00
35 lines
2075 bytes
I have the same problem when playing with Direct3D. Try OpenGL. It works for
me. I think it is something with the Riva TNT chipset.

Kelvin

michaelcox@my-dejanews.com wrote in message
<79bb6i$p6c$1@nnrp1.dejanews.com>...
>I have a new system.  It is not a wimpy system but when I play the Half
Life
>Day One demo that came with my Monster Sound MX300, it crawls like a worm.
>It is very sluggish responding to my keyboard. Is it the system?  The
>graphics? It looks beautiful but trying to do anything is impossible.  I
have
>to hold the key down for a second or more before it starts responding. By
>then it has so many keystrokes in the queue I have to wait for it to clear
>out.
>
>I have a ASUS P2D-DS motherboard, P2 450MHz, 128MB SDRAM, Quantum3D
Obsidian2
>X- 24 accelerator, Hercules Dynamite TNT.  This thing just burns through
>anything I have tried so far (half life demo is the only game I have
tried).
>
>Any hints/tips on how to configure my video cards would be appreciated.  I
am
>new to the world of 3D cards/accelerators.
>
>Thank you!
>
>Michael
>---
>michaelcox@my-dejanews.com
>
>-----------== Posted via Deja News, The Discussion Network ==----------
>http://www.dejanews.com/       Search, Read, Discuss, or Start Your Own
Re: HELP: Half Life and Quantum3d Obsidian2 X-24
#60
Author: michaelcox
Date: Thu, 04 Feb 1999 00:00
21 lines
1854 bytes
"Kelvin" <jammer@magix.com.sg> wrote:
> I have the same problem when playing with Direct3D. Try OpenGL. It works for
> me. I think it is something with the Riva TNT chipset.

Thanks for the reply.  I will give it a try.  I am not sure if OpenGL was an
option on the Day One demo.  As I said before I am not familiar with all the
3D standards, etc.  Is OpenGL the same as 3Dfx?

I did play Recoil which also came with my soundcard.  That thing was smooth
and beautiful.	They recommended 800x600 at the highest refresh rate
possible.  It was a fun game.  I was up till 1am playing (and doing
homework).  What is the recommended res/refresh for Half-Life?

Thanks!

Michael
---
michaelcox@my-dejanews.com

-----------== Posted via Deja News, The Discussion Network ==----------
http://www.dejanews.com/       Search, Read, Discuss, or Start Your Own    
Re: HELP: Half Life and Quantum3d Obsidian2 X-24
#61
Author: Mattifer
Date: Thu, 04 Feb 1999 00:00
47 lines
3215 bytes
3Dfx is a company that manufactures the chipset on your Obsidian card.
Glide is the 3D standard exclusive to 3Dfx, while Open GL and Direct 3D are
compatable with pretty much everything else out there (including your
Obsidian).  With your system I would reccomend playing Half-Life at 1024/768
resolution using the "Mini GL" standard which is basically Open GL modified
for the 3Dfx chipset.  Your system should give you exceptional framerates at
that resolution - about the same as 800/600 believe it or not! (I have that
setup and that game, so I'm talking from experience here)
One thing to remember, however, is that you most certainly want to download
ALL the latest drivers for your cards (very important!) - I would recommend
3Dfx's and Nvida's websites for these.  Also, it's good to reinstall DirectX
6 whenever you update your drivers and make sure that the "...acceleration
enabled" box is checked using Dxsetup (look in your DirectX directory).
As far as Half-Life and Direct3D, forget it!  Just doesn't work.  Sierra
blames Microsoft for this problem, so your TNT card is probably fine.  Other
games, however, look better with the TNT (Shogo for one) so don't hesitate
to keep trying!

Good luck,
Mattifer@tyler.net

michaelcox@my-dejanews.com wrote in message
<79ct7d$3je$1@nnrp1.dejanews.com>...
>"Kelvin" <jammer@magix.com.sg> wrote:
>> I have the same problem when playing with Direct3D. Try OpenGL. It works
for
>> me. I think it is something with the Riva TNT chipset.
>
>Thanks for the reply.  I will give it a try.  I am not sure if OpenGL was
an
>option on the Day One demo.  As I said before I am not familiar with all
the
>3D standards, etc.  Is OpenGL the same as 3Dfx?
>
>I did play Recoil which also came with my soundcard.  That thing was smooth
>and beautiful. They recommended 800x600 at the highest refresh rate
>possible.  It was a fun game.  I was up till 1am playing (and doing
>homework).  What is the recommended res/refresh for Half-Life?
>
>Thanks!
>
>Michael
>---
>michaelcox@my-dejanews.com
>
>-----------== Posted via Deja News, The Discussion Network ==----------
>http://www.dejanews.com/       Search, Read, Discuss, or Start Your Own
Thread Navigation

This is a paginated view of messages in the thread with full content displayed inline.

Messages are displayed in chronological order, with the original post highlighted in green.

Use pagination controls to navigate through all messages in large threads.

Back to All Threads