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Article #4

Re: Quake Mission pack 2 Problems!!!!

#4
From: Phil Webb
Date: Sun, 06 Sep 1998 00:00
27 lines
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In article <35F21551.DE67DEBE@earthlink.net>, mechd@earthlink.net said 
> Got a problem with the second mission pack for quake 2..I just started
> playing it and when ever I attempt to walk threw the doors that end the
> first level (Deviant's Domain)
> I get the following error message:
> GLQUAKE caused an invalid page fault in
>
> any clues how to fix it?  I am using 0.97 GLquake with Monster
> 3D..latest drivers (1.1 I think) 32 megs of mem winblows 95

Not really any help, but when i first started playing I used to get that 
on one of the standard levels on episode 4 of noraml Quake. The only way 
I could get around it was my either using NOCLIP and avoiding the area 
that caused the crash or by skipping the level altogether.

Works fine now, but has had multiple re-formats / re-installs / upgrades 
etc since then.

Offhand, just in case theres anything in the spec that matches and could 
be causing it, my system at the time was an Elitegroup TX board with 2x 
32MB DiMMs, Intel P200MMX o/c'd to 233, Mystique 220, Diamond Monster 
3DFX and a cheapo 8 Bit sound card (I think, did upgrade to AWE 64 but 
can't remember if it was at this time or not).

Having just re-read the original post tho, I noticed you said Quake 2, 
but that can't be right if you have it running at all because GLQuake is 
nothing to do with Quake2.
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From: phil.webb@i.am (Phil Webb)
Subject: Re: Quake Mission pack 2 Problems!!!!
Date: 1998/09/06
Message-ID: <MPG.105cc9c15d46751e9898a2@news.clara.net>
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Organization: None so I am Informed
Newsgroups: alt.games.quake,3dfx.game.glquake,3dfx.game.titles.glquake,3dfx.games.glquake,rec.games.computer.quake.misc,rec.games.computer.quake.playing