Article View: alt.games.quake
Article #5Re: Quake Mission pack 2 Problems!!!!
From: MechD
Date: Sun, 06 Sep 1998 00:00
Date: Sun, 06 Sep 1998 00:00
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Phil Webb wrote: > In article <35F21551.DE67DEBE@earthlink.net>, mechd@earthlink.net said > > Got a problem with the second mission pack for quake 2..I just started > > playing it and when ever I attempt to walk threw the doors that end the > > first level (Deviant's Domain) > > I get the following error message: > > GLQUAKE caused an invalid page fault in > > > > any clues how to fix it? I am using 0.97 GLquake with Monster > > 3D..latest drivers (1.1 I think) 32 megs of mem winblows 95 > > Not really any help, but when i first started playing I used to get that > on one of the standard levels on episode 4 of noraml Quake. The only way > I could get around it was my either using NOCLIP and avoiding the area > that caused the crash or by skipping the level altogether. > > Works fine now, but has had multiple re-formats / re-installs / upgrades > etc since then. > > Offhand, just in case theres anything in the spec that matches and could > be causing it, my system at the time was an Elitegroup TX board with 2x > 32MB DiMMs, Intel P200MMX o/c'd to 233, Mystique 220, Diamond Monster > 3DFX and a cheapo 8 Bit sound card (I think, did upgrade to AWE 64 but > can't remember if it was at this time or not). > > Having just re-read the original post tho, I noticed you said Quake 2, > but that can't be right if you have it running at all because GLQuake is > nothing to do with Quake2. A. My bad..minor mistype..I meant the Second Mission pack for Quake..sorry about that.. not sure about motherboard..but I have 32mbs ram as well..and a Monster 3d..1.1 drivers MechD
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 107aee,aafd38a6624f60e4 X-Google-Attributes: gid107aee,public X-Google-Thread: f5610,aafd38a6624f60e4 X-Google-Attributes: gidf5610,public X-Google-Thread: f8c8b,aafd38a6624f60e4 X-Google-Attributes: gidf8c8b,public X-Google-Thread: fd9b1,aafd38a6624f60e4 X-Google-Attributes: gidfd9b1,public X-Google-Thread: 10ba6e,aafd38a6624f60e4 X-Google-Attributes: gid10ba6e,public X-Google-Thread: 108575,aafd38a6624f60e4 X-Google-Attributes: gid108575,public From: MechD <mechd@earthlink.net> Subject: Re: Quake Mission pack 2 Problems!!!! Date: 1998/09/06 Message-ID: <35F36206.6B5DAFCF@earthlink.net> X-Deja-AN: 388586137 Content-Transfer-Encoding: 7bit References: <35F21551.DE67DEBE@earthlink.net> <MPG.105cc9c15d46751e9898a2@news.clara.net> To: Phil Webb <phil.webb@i.am> X-Posted-Path-Was: not-for-mail Content-Type: text/plain; charset=us-ascii X-ELN-Date: Sun Sep 6 21:35:22 1998 Organization: EarthLink Network, Inc. Mime-Version: 1.0 Reply-To: mechd@earthlink.net Newsgroups: alt.games.quake,3dfx.game.glquake,3dfx.game.titles.glquake,3dfx.games.glquake,rec.games.computer.quake.misc,rec.games.computer.quake.playing