Thread View: alt.games.quake
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4 total messages
Started by Pedro
Tue, 03 Nov 1998 00:00
Quake 1: People moving like they are breakdancing
Author: Pedro
Date: Tue, 03 Nov 1998 00:00
Date: Tue, 03 Nov 1998 00:00
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Hi All,
I've been playing Q1 ctf for a little while now and some players
move about the maps in a weird way ie. like they are brakdancing or
having some sort of fit.
My question is how do they do that.
I know WHY, to make it harder for me to hit them.
MTIA
Pedro
:'~`:
( o o )
.-.oooO--(_)--Oooo.------------------------------------------------.
| Email: pedro@ampc.demon.co.uk |
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| Quake & IRC : Studley |
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| oooO ICQ: 20024052 |
| ( ) Oooo |
`----\ (----( )--------------------------------------------------'
\_) ) /
(_/ Computers save a lot of guesswork - So does a bikini
Re: Quake 1: People moving like they are breakdancing
Author: Lucas Technology
Date: Wed, 04 Nov 1998 00:00
Date: Wed, 04 Nov 1998 00:00
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I have seen this jerkiness in Quakeworld that is why I do not play it. On Netquake they might be running some BOT's on the server. They can have sporadic, spastic movements. Pedro wrote in message ... >Hi All, > I've been playing Q1 ctf for a little while now and some players >move about the maps in a weird way ie. like they are brakdancing or >having some sort of fit. > >My question is how do they do that. > >I know WHY, to make it harder for me to hit them. > >MTIA > >Pedro > :'~`: > ( o o ) > .-.oooO--(_)--Oooo.------------------------------------------------. > | Email: pedro@ampc.demon.co.uk | > | | > | Quake & IRC : Studley | > | | > | oooO ICQ: 20024052 | > | ( ) Oooo | > `----\ (----( )--------------------------------------------------' > \_) ) / > (_/ Computers save a lot of guesswork - So does a bikini >
Re: Quake 1: People moving like they are breakdancing
Author: Rob Schoenmaker
Date: Thu, 05 Nov 1998 00:00
Date: Thu, 05 Nov 1998 00:00
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This seems to be a bug in the CTF code that sometimes the dying sequence is played i.s.o. the normal walking sequence. You are not aware of this yourself, so you might show this behaviour to other people as well. Rob Pedro wrote in message ... >Hi All, > I've been playing Q1 ctf for a little while now and some players >move about the maps in a weird way ie. like they are brakdancing or >having some sort of fit. > >My question is how do they do that. > >I know WHY, to make it harder for me to hit them. > >MTIA > >Pedro > :'~`: > ( o o ) > .-.oooO--(_)--Oooo.------------------------------------------------. > | Email: pedro@ampc.demon.co.uk | > | | > | Quake & IRC : Studley | > | | > | oooO ICQ: 20024052 | > | ( ) Oooo | > `----\ (----( )--------------------------------------------------' > \_) ) / > (_/ Computers save a lot of guesswork - So does a bikini >
Re: Quake 1: People moving like they are breakdancing
Author: Anders
Date: Fri, 06 Nov 1998 00:00
Date: Fri, 06 Nov 1998 00:00
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In article <71rtj1$a3d$1@newnews.nl.uu.net> "Rob Schoenmaker" <rsh@dasc.nl> wrote: > This seems to be a bug in the CTF code that sometimes the dying sequence is > played i.s.o. the normal walking sequence. You are not aware of this > yourself, so you might show this behaviour to other people as well. > > Rob Exactly....this has been fixed in the newer versions of the Threewave server package.....newer is the wrong word though....it was fixed at least half a year ago..... So,either mail the admin and ask him if he could update the server or just ignore it and shoot where the body should be.... > > Pedro wrote in message ... >>Hi All, >> I've been playing Q1 ctf for a little while now and some players >>move about the maps in a weird way ie. like they are brakdancing or >>having some sort of fit. >> >>My question is how do they do that. >> >>I know WHY, to make it harder for me to hit them. >> >>MTIA >> >>Pedro Happy fraggin' RiotSquad *************************************************** When the dead walks,senores. We must stop the killing or loose the war. /George A Romero's : Dawn of the Dead. *************************************************** Remove theweb. to reply by e-mail.
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