Thread View: alt.games.x-com
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Started by Eldrich
Mon, 21 Feb 2000 00:00
Voodoo3, DirectX and Xcom Interceptor
Author: Eldrich
Date: Mon, 21 Feb 2000 00:00
Date: Mon, 21 Feb 2000 00:00
28 lines
1882 bytes
1882 bytes
I have a Voodoo 3 3000 AGP card and I'm very pleased with it. It works excellently with almost everything but I have a niggling problem with XCom Interceptor. I can only get this game to run in software rendering. When I try to run it win Hardware accelleration mode, it keeps complaining that it can't connect to the Direct3D device. Does anyone know of this problem, and if there is a solution. Other Direct3D games work fine (e.g. Mechwarrior 3, Final Fantasy VII). I am using directx 7.0a on Windows 98 SE. My Voodoo drivers are Version 4.12.01.1213 Just in case it's needed I have a Soundblaster SBlive Value PCI (For which directsound seems to work fine), and I have a Pentium II 333 with 128MB Ram. -- "If you can keep your head when all around you are loosing theirs, then you don't understand the seriousness of the problem." Sent via Deja.com http://www.deja.com/ Before you buy.
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