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Article #57379DOSEMU and PSpice?
From: Daniel Robert Franklin
Date: Wed, 09 Oct 1996 00:00
Date: Wed, 09 Oct 1996 00:00
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1599 bytes
Has anyone managed to get PSpice to work under DOSEMU yet? I have fiddled around with it a little but it crashes rather badly... it appears to be a problem with DPMI. I am using the most recent development version (0.64.0.2 or something like that I think). DOSEMU is a pretty impressive piece of software on the whole, though... I managed to get the Circad demo CAD program running which was quite surprising! Plenty of other programs worked, but nothing I have which uses DPMI will run (except Borland C++ 3.1, although I don't know if that actually needs DPMI to work). Any dosemu.conf files that work with PSpice (which seems a bit more reliable than the Unix Spice 3f4 port under Linux) would be most appreciated. I noticed in the EMUSuccess file, that some people have managed to get demanding DPMI games like DOOM and Duke 3D working... has anyone successfully done this here? Thanks. -- >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> < Daniel Franklin >><< drf03@uow.edu.au >><< 2nd Year Electrical Engineer > <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 102983,932263a898ca02b5,start X-Google-Attributes: gid102983,public From: drf03@wumpus.its.uow.edu.au (Daniel Robert Franklin) Subject: DOSEMU and PSpice? Date: 1996/10/09 Message-ID: <53fj8i$20q@wumpus.its.uow.edu.au> X-Deja-AN: 188191744 organization: University of Wollongong, NSW, Australia. keywords: Dosemu dos emulator pspice newsgroups: aus.computers.linux